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Releases: Vivecraft/VivecraftMod

1.18.2-1.0.1

05 Aug 20:32
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fix iris shaders, and iris 1.6.5 compat

1.18.2-1.0.0

05 Aug 14:01
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new:

  • changing VR mod now doesn't require a restart anymore
  • added VR hotswitching, allows to switch back to NONVR during gameplay, by taking off the headset
  • added option to split ground and flying movement mode
  • added option to keep ingame bindings active in menus (makes it possible to use creates engines)
  • added update notifications
  • added options to change server plugin message frequency
  • added end portal/gateway effect that is compatible with VR (thanks to @bradleyq)
  • added Optifine compatibility
  • added a server config
  • added headshot bow multipliers, configurable in the server config
  • added back menuworlds

fixes:

  • VR gui resolution is now independent from window resolution
  • fix door closing haptics on 1.19.4+
  • fix touch hotbar haptics, and disable hotbar in menus
  • fix inverted hand in seated mode
  • fix gui not placing over all blocks that have one
  • fix gui not placing over container entities, like minecarts or chestboats
  • fix issues with gui sometimes being the wrong size and not responding
  • fix flickering chunks on edge of frustum with vanilla
  • fix crash with physicsmod on level exit
  • fix physicsmod button clashing with ours
  • fix firework particles location in hand
  • fix menu rendering with some resourcepack shaders
  • fix shield occluding gui
  • fix crash with quarks stonelings
  • fix crash with Customizable Player Models if a model removes vanilla body parts
  • fix crawling + sneaking preventing players to move over trapdoors
  • fix sleeping not putting players on the bed
  • fix water enter/exit effect not working
  • fix double button sounds in the vr settings
  • fix player hands blocking quick camera screenshots
  • fix pause menu button collision with game menu mod option on 1.19.4+
  • fix pause menu button collision with forge on 1.19.2
  • fix VR interactions using the wrong collision check (fixes fence gate interactions)
  • fix ladder climbing issue, and crawl detection with pehkui scales < 1

1.20.1-1.0.0

05 Aug 14:05
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new:

  • changing VR mod now doesn't require a restart anymore
  • added VR hotswitching, allows to switch back to NONVR during gameplay, by taking off the headset
  • added option to split ground and flying movement mode
  • added option to keep ingame bindings active in menus (makes it possible to use creates engines)
  • added update notifications
  • added options to change server plugin message frequency
  • added end portal/gateway effect that is compatible with VR (thanks to @bradleyq)
  • added Optifine compatibility
  • added a server config
  • added headshot bow multipliers, configurable in the server config
  • added back menuworlds

fixes:

  • VR gui resolution is now independent from window resolution
  • fix door closing haptics on 1.19.4+
  • fix touch hotbar haptics, and disable hotbar in menus
  • fix inverted hand in seated mode
  • fix gui not placing over all blocks that have one
  • fix gui not placing over container entities, like minecarts or chestboats
  • fix issues with gui sometimes being the wrong size and not responding
  • fix flickering chunks on edge of frustum with vanilla
  • fix crash with physicsmod on level exit
  • fix physicsmod button clashing with ours
  • fix firework particles location in hand
  • fix menu rendering with some resourcepack shaders
  • fix shield occluding gui
  • fix crash with quarks stonelings
  • fix crash with Customizable Player Models if a model removes vanilla body parts
  • fix crawling + sneaking preventing players to move over trapdoors
  • fix sleeping not putting players on the bed
  • fix water enter/exit effect not working
  • fix double button sounds in the vr settings
  • fix player hands blocking quick camera screenshots
  • fix pause menu button collision with game menu mod option on 1.19.4+
  • fix pause menu button collision with forge on 1.19.2
  • fix VR interactions using the wrong collision check (fixes fence gate interactions)
  • fix ladder climbing issue, and crawl detection with pehkui scales < 1

1.19.4-1.0.0

05 Aug 14:05
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new:

  • changing VR mod now doesn't require a restart anymore
  • added VR hotswitching, allows to switch back to NONVR during gameplay, by taking off the headset
  • added option to split ground and flying movement mode
  • added option to keep ingame bindings active in menus (makes it possible to use creates engines)
  • added update notifications
  • added options to change server plugin message frequency
  • added end portal/gateway effect that is compatible with VR (thanks to @bradleyq)
  • added Optifine compatibility
  • added a server config
  • added headshot bow multipliers, configurable in the server config
  • added back menuworlds

fixes:

  • VR gui resolution is now independent from window resolution
  • fix door closing haptics on 1.19.4+
  • fix touch hotbar haptics, and disable hotbar in menus
  • fix inverted hand in seated mode
  • fix gui not placing over all blocks that have one
  • fix gui not placing over container entities, like minecarts or chestboats
  • fix issues with gui sometimes being the wrong size and not responding
  • fix flickering chunks on edge of frustum with vanilla
  • fix crash with physicsmod on level exit
  • fix physicsmod button clashing with ours
  • fix firework particles location in hand
  • fix menu rendering with some resourcepack shaders
  • fix shield occluding gui
  • fix crash with quarks stonelings
  • fix crash with Customizable Player Models if a model removes vanilla body parts
  • fix crawling + sneaking preventing players to move over trapdoors
  • fix sleeping not putting players on the bed
  • fix water enter/exit effect not working
  • fix double button sounds in the vr settings
  • fix player hands blocking quick camera screenshots
  • fix pause menu button collision with game menu mod option on 1.19.4+
  • fix pause menu button collision with forge on 1.19.2
  • fix VR interactions using the wrong collision check (fixes fence gate interactions)
  • fix ladder climbing issue, and crawl detection with pehkui scales < 1

23w13a_or_b-0.0.15-b1

01 Apr 22:39
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  • update to the snapshot
  • add support for the voting key
  • add support for player scaling

1.19.4-0.0.15

28 Mar 12:44
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  • fix network issues with architectury
  • fix crash during the Minecraft tutorial on some languages
  • fix menus being black on linux
  • fix crash with in some cases, when the playermodel is shown in the inventory
  • fix crash with iris 1.6 beta 3 (not all features are correctly supported atm)

1.19.3-0.0.15

28 Mar 12:40
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  • fix network issues with architectury
  • fix crash during the Minecraft tutorial on some languages
  • fix menus being black on linux
  • fix crash with in some cases, when the playermodel is shown in the inventory
  • fix crash with iris 1.6 beta 3 (not all features are correctly supported atm)

1.19.2-0.0.15

28 Mar 12:34
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  • fix network issues with architectury
  • fix crash during the Minecraft tutorial on some languages
  • fix menus being black on linux
  • fix crash with in some cases, when the playermodel is shown in the inventory
  • fix crash with iris 1.6 beta 3 (not all features are correctly supported atm)

1.18.2-0.0.15

28 Mar 12:26
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  • fix network issues with architectury
  • fix crash during the Minecraft tutorial on some languages
  • fix menus being black on linux
  • fix crash with in some cases, when the playermodel is shown in the inventory
  • fix crash with iris 1.6 beta 3 (not all features are correctly supported atm)

1.19.3-0.0.14a

05 Mar 13:06
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fixes mixin crash with iris/sodium
adds support for iris with sodium 0.4.10