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Quickly build client-server, LAN multiplayer game, with rich integration of event-driven architecture.

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GamePantry

The powerful framework to build client-server, LAN multiplayer game at speed; with event-driven architecture in mind.

GamePantry works on abstraction and builds upon convenience; enabling you to code these out, without learning the core concepts first.

Documentation

Do refer here for complete documentation

Attribution

None of the content herein and within were generated by AI.

© Vinncz, 2024

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Quickly build client-server, LAN multiplayer game, with rich integration of event-driven architecture.

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