V1.9.0
- Added target tag and target object direction option to probe, to allow for maximum distance
- Fixed bug with uninitialized actions when added to triggers throwing an error
- Added Rotate Towards action
- Added warning/error system
- Placing the cursor on a log message will sometimes provide a more detailed explanation.
- Renamed all ActionModify* actions to ActionChange*
- Added target to ActionChangeRigidBody (only allowed self object)
- Renamed ActionChangeSystem to ActionChangeSystemOption
- Fixed bug with Unity event UI on ActionUnityEvent
- MovementPlatformer now shows animator property
- Added ping system for actions (right-click on action in triggers, sequences and random
and that will select the object that contains the action and highlight its title bar) - Ping only works if there's a Okapi Config instance in the project - Added tooltips to all Okapi elements
- Added tooltips to many of the debug/warning/error messages in the components, hover cursor for some hints
- Fixed issue with Display Text formatter with int/float type mismatch (for example, now {0:D6} works for having text with 6 digits, even if the number is a float - before it would just fail)
- Promoted platformer snippet to a full sample
- Separated Okapi Kit and the samples in two different packages
- Added Singleton system
- Singletons are objects that enforce only one existing and that survive scene transitions
- Added ChangeSound action
Full Changelog: V1.8.0...V1.9.0