A level editor for the Nintendo GameCube game Four Swords Adventures. This branch is an unoficial update based on the source code of Jay(theHam) Harland.
- Fixed multiple bugs to enhance stability.
- Start room is now highlighted and auto-loaded when a level is opened.
- Actor variables are now displayed and editable in their correct format.
- Enabled copying and pasting actor data via clipboard.
- Simplified adding and deleting rooms.
- Enabled importing rooms and actors from other levels.
- Added a preview to show which tiles will be altered by PNPC and PNP2 actors.
- Expanded detailed documentation for numerous actors.
- Shadow Battle Map values can now be loaded and edited.
- Highlights which layers are in use.
- Added the ability to export levels as .png files.
- Enabled export and import of room tiles to Tiled TMX files.
- Added functionality to load actors from templates.
- Added visualization of Overlay filter effects.
Fully document all actor variables and their behavior.