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Releases: VTrider/ExtraUtilities

v0.10.0

09 Nov 03:55
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Pre-release v0.10.0

Scrap multiplier and lua-less turbo mode!

Additions:

  • Scrap multiplier functions
  • AI Turbo speed functions

v0.9.0

02 Nov 02:49
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Pre-release v0.9.0

Lots of new stuff and some bug fixes (probably)

Additions:

  • Dynamic TRN parameters (sun, fog)
  • Reticle matrix
  • Coeff mortar
  • Player weapon mask

v0.8.4

18 Oct 23:56
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Pre-release v0.8.4

New callback function similar to the stock CreateObject(h), but for ordnance hits!

Additions:

  • BulletHit callback function (see the wiki for more details)

Changes:

  • PDB is now included in the release to aid in debugging

v0.8.3

17 Oct 21:17
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Pre-release v0.8.3

Fixes:

  • Fixed satellite state returning invalid values

v0.8.2

17 Oct 03:29
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Pre-release v0.8.2

Fixes:

  • Fixed play option functions not working in multiplayer (auto level, TLI, etc.)

v0.8.1

11 Oct 15:09
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Pre-release v0.8.1

Cleaned up all the extra BS files, all the dependencies are managed through vcpkg now. Misc bugfixes.

Changes:

  • Imgui, Minhook, and OpenAL should all be installed through vcpkg using the x86-windows-static triplet

Fixes:

  • Fixed crash related to leftover discord dll from testing
  • Fixed crash from access violation in the log file
  • Probably more stuff that I don't remember

v0.8.0

31 Aug 00:26
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Pre-release v0.8.0

Added sound system which supports multiple formats, 3d sound, dynamic volume, and more! Changed the lua documentation to be more idiomatic (also supports the vscode plugin for annotations).

Additions:

  • Sound system

Changes:

  • Better lua documentation

v0.7.1

09 Aug 22:23
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Pre-release v0.7.1

Finished OOP bindings for user log files, also added type annotations to the lua wrapper for vscode. Added regions to luaexport.cpp to make things easier to navigate

Additions:

  • User logging
  • Type annotations

v0.7.0

07 Aug 07:54
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Pre-release v0.7.0

09/18/2024 WARNING: THIS RELEASE IS BROKEN! There is a bug in the log initialization code that causes a crash upon loading in, v0.7.1 is the next working version!

Mega update! Added selection functions, and player option functions (at long last), have fun!

Additions:

  • Get and Set difficulty (singleplayer only, MP is hardcoded)
  • Get and Set automatic leveling (no screen flash or sound)
  • Get and Set target lead indicator
  • Get and Set reverse mouse
  • Select one unit (overrides previous selection)
  • Select none (clear selection like pressing tab)
  • Add to current selection (regardless of category, eg. offense and defense can mix)

Fixes:

  • Cleaned up some code in bzfunc

v0.6.8

04 Aug 07:03
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Pre-release v0.6.8

09/18/2024 WARNING: THIS RELEASE IS BROKEN! There is a bug in the log initialization code that causes a crash upon loading in, v0.7.1 is the next working version!

Changed some compiler settings that might help with stability

Changes:

  • Large address aware on
  • MFC use static libraries