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Internal/2021.3/staging #7990

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merged 4 commits into from
Nov 6, 2023
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sebastienlagarde and others added 4 commits October 27, 2023 10:59
Gathering of PRs

[HDRP] Fix Turkish OS incorrectly deducing DLSS is not available due to culture-variant lowercasing in DLSSPass.cs (#36628)
Update ReflectionProxyVolumeComponentEditor.cs (#36658) 
[HDRP][XR] Skip rendering when XR renders terrain in multipass with multicull. (#35449)
Updating path tracing docs with lack of box light support. (#36713) 
Limit lightShadowCasterMode to only affect caster culling when using shadowmask (#36637)
[SpeedTree] ImporterInspector: Fix null ref exception when making/saving changes on the asset (#36028)
add object space (#36542)
[HDRP] Update documentation to add limitation for an issue with Decal (#28587)
Updated documentation for view dependent changes (#35348)
Reset decal cached draw distances (#36642)
Regular docs sync to main.
… method (UUM-42938)

Port Jira Ticket: [UUM-44422](https://jira.unity3d.com/browse/UUM-44422)
Calling ObservableList.Clear() only removed half of the elements because of the for-loop. Changed to a while-loop to ensure everything is removed from the list
…me objects layer

Replicate:
#7932
And add the disable for Rendering.
@UnityAljosha UnityAljosha requested a review from a team as a code owner November 6, 2023 14:28
@UnityAljosha UnityAljosha merged commit 7c3c6bf into 2021.3/staging Nov 6, 2023
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5 participants