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[PPV2] PPB-29 Fixed grid gizmo is visible through geometry when Post …
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…Process Layer is enabled (#7993)
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BenGraterUnity authored Nov 14, 2023
1 parent d5b84d4 commit e2ea3fd
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5 changes: 3 additions & 2 deletions com.unity.postprocessing/CHANGELOG.md
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Expand Up @@ -4,11 +4,12 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [3.3.1] - 2023-06-02
## [3.3.1] - 2023-00-00

### Fixed
- Fixed obsolete FormatUsage bug
- Disabled compute based effects not supported on WebGL and Android OpenGL
- Disabled compute based effects not supported on WebGL and Android OpenGL (IN-2999)
- Fixed grid gizmo is visible through geometry when Post Process Layer is enabled (IN-10318)

## [3.3.0] - 2023-05-11

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Expand Up @@ -265,7 +265,9 @@ bool DynamicResolutionAllowsFinalBlitToCameraTarget()
#if UNITY_2019_1_OR_NEWER
// We always use a CommandBuffer to blit to the final render target
// OnRenderImage is used only to avoid the automatic blit from the RenderTexture of Camera.forceIntoRenderTexture to the actual target
#if !UNITY_EDITOR
[ImageEffectUsesCommandBuffer]
#endif
void OnRenderImage(RenderTexture src, RenderTexture dst)
{
if (finalBlitToCameraTarget && !m_CurrentContext.stereoActive && DynamicResolutionAllowsFinalBlitToCameraTarget())
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