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[SpeedTree] backport-2022.3: Fix camera facing leaf effect
Backport of https://github.cds.internal.unity3d.com/unity/unity/pull/48921 This PR doesn't include SpeedTree9 changes as ST9 support is Unity6+. It also doesn't include the SpeedTree shadergraph/subgraph improvements in the original PR to keep changes minimal and only fix the bugs. | Shader | Leaf Facing | No-wind LOD Transition | | :-- | :-- | :-- | | BiRP | Fixed in PR | Already working | | URP_hlsl | Fixed in PR | Already working | | URP_sg | Already working for windy<br/>Fixed in PR no-wind | Fixed in PR | | HDRP_sg | Already working for windy<br/>Fixed in PR no-wind | Fixed in PR |
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