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Merge pull request #8056 from Unity-Technologies/update-project-activ…
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…e-input-handling

[HDRP Template] Upgrade Input System to 1.8.1 in 3D Sample
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LagueKristin authored Apr 15, 2024
2 parents e018501 + 2d95f79 commit 6ea1d0b
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1,057 changes: 1,057 additions & 0 deletions com.unity.template-hd/Assets/InputSystem_Actions.inputactions

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14 changes: 14 additions & 0 deletions com.unity.template-hd/Assets/InputSystem_Actions.inputactions.meta

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Expand Up @@ -4,6 +4,14 @@ All notable changes to this project template will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [16.0.8] - 2024-04-05

### Changed

- Upgrade input system version to 1.8.1
- Set InputHandler to both
- Create InputActions.asset

## [16.0.7] - 2024-02-13

### Changed
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Expand Up @@ -2,7 +2,7 @@
"ErrorExceptions": [
{
"ValidationTest": "Primed Library Validation",
"PackageVersion": "16.0.7"
"PackageVersion": "16.0.8"
}
],
"WarningExceptions": []
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@@ -1,7 +1,7 @@
{
"name": "com.unity.template.hd",
"displayName": "High Definition RP",
"version": "16.0.7",
"version": "16.0.8",
"type": "template",
"host": "hub",
"unity": "2023.2",
Expand All @@ -10,7 +10,7 @@
"com.unity.collab-proxy": "2.0.5",
"com.unity.feature.development": "1.0.2",
"com.unity.cinemachine": "2.9.5",
"com.unity.inputsystem": "1.7.0",
"com.unity.inputsystem": "1.8.1",
"com.unity.learn.iet-framework": "3.1.3",
"com.unity.render-pipelines.high-definition": "16.0.2",
"com.unity.timeline": "1.8.3",
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2 changes: 1 addition & 1 deletion com.unity.template-hd/Packages/manifest.json
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Expand Up @@ -3,7 +3,7 @@
"com.unity.cinemachine": "2.9.5",
"com.unity.collab-proxy": "2.0.5",
"com.unity.feature.development": "1.0.2",
"com.unity.inputsystem": "1.7.0",
"com.unity.inputsystem": "1.8.1",
"com.unity.learn.iet-framework": "3.1.3",
"com.unity.learn.iet-framework.authoring": "1.2.2",
"com.unity.render-pipelines.high-definition": "16.0.2",
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Expand Up @@ -8,4 +8,6 @@ EditorBuildSettings:
- enabled: 1
path: Assets/SampleSceneAssets/Scenes/SampleScene.unity
guid: 3db1837cc97a95e4c98610966fac2b0b
m_configObjects: {}
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: dc70d2c4f369241dd99afd7c451b813e, type: 3}
m_UseUCBPForAssetBundles: 0
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Expand Up @@ -721,7 +721,7 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
captureStartupLogs: {}
activeInputHandler: 1
activeInputHandler: 2
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
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