Releases: ToniMacaroni/RedLoader
Releases · ToniMacaroni/RedLoader
RedLoader 0.7.3
Hotfix
- Fix not being able to open mod settings.
RedLoader 0.7.2
- Added new events to
SdkEvents
(OnWorldExited
,OnPauseMenuOpened
,OnPauseMenuClosed
). - Auto assign the SettingsEntry of a config to the first field of type
SettingsEntry
. - Set the valid scope of a InputAction if you only want a hotkey to trigger in spcific scenarios (see https://tonimacaroni.github.io/RedLoader/articles/configuration.html#input-config-entries for more info).
- Allow mods to add custom user content to the mods settings screen.
RedLoader 0.7.1
- Added api for creating items and recipes.
- Added option to subscribe to events via interfaces on the mod class.
- Added more utilities.
- Added Newtonsoft.Json (as Alt.Json namespace).
- Added GLTF importer/exporter.
RedLoader 0.7.0
- Added dedicated server support for linux.
- Auto download of minimal local dotnet 6 installation if hostfxr can not be found.
- Removed .net 4.7.2 dependency.
- Make generating hooks opt-in.
- Bumped Cpp2IL version to
2022.1.0-pre-release.14
RedLoader 0.6.9
- Added
aighostplayer
command back in. - Removed
addcharacter
andgoto
commands. - Added a list of item identifiers (
ItemTools.Identifers
). - Added
DebugTools.Inspect
to inspect an object in Unity Explorer without having a dependency on it. - Added
finishblueprints
command to finish all blueprints in a radius. - Overhaul of SoundTools (@codengine).
- Various changes to the SDK.
RedLoader 0.6.8
- Added
virginiasentiment
andvirginiavisit
commands back. - Added
playcutscene
command back. - Fixed
dump
command (except for prefabs). - Automatically rename Reshade dll to be able to be loaded by Redloader.
- Log harmony exceptions.
- Added hooks back in.
- Fix pot disappearing when skip consume animation is on.
RedLoader 0.6.7
- Updated for SOTF 1.0
- Option to instantly open the inventory without animations.
- Temporarily removed hooks.
- Readded the
goto
andaddcharacter
command.
Experimental version. Please use with caution
RedLoader 0.6.2
- Use custom fork of Il2CppInterop
- Added new way to hook methods (via
Hooks
nested type) - Added
cancelblueprints [radius]
command to cancel all blueprints in a radius - Support for mouse and controller input bindings
RedLoader 0.6.1
- Added more events.
- Allow binding keybind config to panel visibility.
- Added
clearpickups
command (removes all pickups in a radius). - Fixed some inputs not working sometimes.
- Various bug fixes.
- SUI improvements.
RedLoader 0.6.0
- Fixed key rebinding not working when done from in game.
- Default key can now be set using enum.
- Added tooltip provider.
- Settings entries can now have headers and spacing.
- Settings entries will now show the description in a tooltip.
- New splash screen.
- Mods can have loader version constraints now.
- Mod list will show if (and why) a mod isn't loaded.
- Added support for saving custom data to save files.