The Enhanced Extinguishing addon changes how placing Torches and Lanterns works in the Aether dimension. It removes the normal mechanic of disallowing their placement, and instead makes it so that placing these blocks will convert them into extinguished variants: the Extinguished Torch and Extinguished Lantern, respectively.
These two blocks resemble their lit counterparts, but both appear to have their flame extinguished and give off no light. This change makes placing these blocks more consistent with the behavior of other blocks in the Aether like Campfires and Candles, which convert to an unlit state. Similarly, breaking the Extinguished Torch and Extinguished Lantern will return their lit counterpart, just like Candles.
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Enhanced Extinguished has stable release builds available on Modrinth and CurseForge.
If you’re feeling a bit more adventurous or wish to help test the in-development versions, we provide bleeding edge builds which are produced on CircleCI. These builds are created for every new commit and contain the latest available code. We do not recommend users treat these builds as releases, as they are unfinished and may contain serious issues. If you wish to download these builds, check out this guide.
To install this mod through GitHub Packages in Gradle for development, you will need the Gradle Github Packages Plugin. To use it, make sure you have access to the Gradle plugins maven and the plugin as a buildscript dependency:
Buildscript Code
settings.gradle
pluginManagement {
repositories {
gradlePluginPortal()
}
}
build.gradle
plugins {
id 'io.github.0ffz.github-packages' version '[1,2)'
}
Then you need to specify the package you want to use in your repository:
Repositories Code
repositories {
...
maven githubPackage.invoke("The-Aether-Team/Enhanced-Extinguishing")
}
Then load it through your dependencies, with project.enhanced_extinguishing_version
specified in the gradle.properties
:
Dependencies Code
dependencies {
...
compileOnly "com.aetherteam.aether_enhanced_extinguishing:aether_enhanced_extinguishing:${project.enhanced_extinguishing_version}"
runtimeOnly fg.deobf("com.aetherteam.aether_enhanced_extinguishing:aether_enhanced_extinguishing:${project.enhanced_extinguishing_version}")
...
}
If you're running into bugs or other problems, feel free to open an issue on our issue tracker. When doing so, make sure to use one of the provided templates and fill out all the requested information. Make sure to keep your issue's description clear and concise. Your issue's title should also be easy to digest, giving our developers and reporters a good idea of what's wrong without including too many details. Failure to follow any of the above may result in your issue being closed.
Looking to contribute to the project? We ask that you read over our Contributor's Guide for more details as well as our Contributor License Agreement (CLA) before getting started.
Not sure what to help with? Take a look at our issue tracker for some ideas! Here's a quick link which shows all the currently open issues that we'd love some help on.
If you're wanting to create a gameplay video/review, extension or addon, parody, or any other fan work of your own for Enhanced Extinguishing, go for it! We love seeing the content our community creates, and we hope to make it as welcoming as possible for everyone. We ask however that you please don't advertise using our brand (our specific logo assets, team name, official social media posts).
If you are thinking about using Enhanced Extinguishing's project code or assets, please note our licensing. All assets of Enhanced Extinguishing are unlicensed and all rights are reserved to them by The Aether Team and their respective authors. The source code of Enhanced Extinguishing is under the LGPL v3.0 license.
If you have a reason that you wish to use our brand or any unlicensed material, please get in contact with Oz#1986 on the Aether Community Discord for details.