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v0.4.3.8

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@Tetro48 Tetro48 released this 04 Feb 15:07
· 204 commits to v0.4.x-dev since this release
9f30237

cambridge_windows_x64.zip - For Windows 64bit.
cambridge_windows_x86.zip - For Windows 32bit.
cambridge_other.zip - For LOVE supported platforms.
cambridge_linux_x64.zip - For Linux 64bit, game contained within one file.
cambridge_linux_experimental.zip - For Linux 64bit, game contained within one file. Likely buggy.
cambridge_windows_aarch64_experimental.zip - For Windows for ARM. Likely buggy, and some functions won't work.

This is a... rather awkward release. If you see some changes that indicate of preparing to the eventual merge of v0.4.x-dev at cambridge-stacker/cambridge, oh well.

Notes:

  • Modes and rulesets shouldn't be placed into a resource pack.
  • Resource packs should be placed at <save directory>/resourcepacks/
  • Resource pack assets load from one mounted directory.
    • It's like this to mostly avoid path collisions and make priority loading possible.

Resource pack samples:

Changelog from v0.4.3.7:

  • Credits has changed
  • Modules now have to be manually reloaded (exception at replays menu)
  • Title screen has changed
  • Added Join Discord and Report Bugs to main menu
  • Mouse release event now triggers even if it hasn't moved in 2s as long as it's pressed
  • Now only makes file backup if both loading and deserialization succeeds instead of just loading