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Feature / Arpeggiator new Walk & Pattern note mode #3285
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Feature / Arpeggiator new Walk & Pattern note mode #3285
soymonitus
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soymonitus:monitus/arp_walk
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Programmed like the Arturia MiniFreak synth “Walk” mode
soymonitus
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Feature / Arpeggiator Walk mode (in Randomizer menu)
Feature / Arpeggiator new Walk & Pattern note mode
Jan 16, 2025
This is ready for review! |
Ok, after receiving some feedback in Discord, I added 3 different walk modes, with different probabilities so anyone can choose the desired "feel" depending on the context. This is now ready for review |
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Added two new note modes: Walk and Pattern
As in the docs:
-
Walk1 (WALK1)
is the "slow" walk and next note is selected this way:- 30% of probability to walk the sequence a step in reverse.
- 30% of probability to just repeat the same step of the sequence.
- 40% of probability to walk the sequence a step forward (as normal).
-
Walk2 (WALK2)
is the "normal" walk and next note is selected this way:- 25% of probability to walk the sequence a step in reverse.
- 25% of probability to just repeat the same step of the sequence.
- 50% of probability to walk the sequence a step forward (as normal).
-
Walk3 (WALK3)
is the "fast" walk and next note is selected this way:- 20% of probability to walk the sequence a step in reverse.
- 20% of probability to just repeat the same step of the sequence.
- 60% of probability to walk the sequence a step forward (as normal).
-
Pattern (PATT)
each time you select thisNote Mode
on the menu it will generate a new pattern for you.The pattern is like if you had selected
Played Order
and the Deluge had decided the order for you.Tip: as this mode is the last selectable one, if you try to scroll past the end of the menu, the Deluge
will interpret it as a re-selection of the
Pattern
mode and so it will generate a new pattern for you.Note: the pattern is saved to the song so you can recreate it after reloading the song.
Note: this mode is not available for Kit Rows.
This PR also does some refactoring and cleanup of the arpeggiator code, removing dead code that was doing nothing, and repacking duplicated code into common functions.
The tests for how long it takes a sequence of notes to cycle:
I did several test passes with a 4-note chord on 1-bar, with an arpeggio of 4 octaves (16th notes) (With notemode=up it takes 1 bar to reach the highest note)