Issue tracker for bugs found in Super Bear Adventure
Warning This issue tracker has been archived. With the introduction of Discord forum channels, it has been moved back to the official Super Bear Adventure Discord server to ease reporting bugs and moderating reports. From now on, please report your game and translation issues there in the dedicated channel. The invite link is available in the pause menu on Android and iOS versions, and can also be found on the official website.
Note Bug reports (and feature requests) for Shicka, the Discord bot, can still be made in the dedicated repository on GitHub. As the code of the bot is open source, contributions are also welcome!
Archived guidelines
This is the place where known issues for public beta versions of Super Bear Adventure are tracked by the developer. They used to be tracked on a board on Trello but are progressively moved here.
If you think you found an issue with the game, there are two places where you can report it.
The main place to report a bug is on the official Super Bear Adventure Discord server, in the 🐛bug-report
channel. The invite link is available in the pause menu on Android and iOS versions, and can also be found on the official website. This is often the relevant place if you are not sure the thing you noticed is a bug, do not know how to reproduce it, or just have a screenshot or a screencast to show. There, you will be able to talk about it with an active community of players that may have experienced the same bug as yours.
If you already gathered most of these details, or if it is more convenient for you, you can report the bug directly here on GitHub, by filling the form in the issues tab, or by adding a comment below the relevant (open) issue, if there is one.
Bugs that become well-known and get a sufficient level of detail on Discord will eventually be considered confirmed and moved here, if they are not already fixed in the meantime. Please take a look at the 🆕game-news
channel, the 📋known-issues
channel or directly check the tracker here to be kept informed about the resolved issues.
The game is mainly translated by the volunteer contributors from the community. The canonical version of the game is the English one, and other translations are derived from it.
Language issues should only be reported on Discord. If you spot any translation bug or any typo in your language, you can directly talk to the translator if you know the person, or post it in the 🐛bug-report
channel otherwise. A list of some known active translators is pinned on the channel for reference purposes.
Unfortunately not all languages have an active translator, so if you want to help the developer translate the game and already found several such bugs, you can ask the developer to give you the permission to edit the relevant translation file in private message.
Bug reports (and feature requests) for the Discord bot can be made in the dedicated repository on GitHub. As the code of the bot is open source, contributions are also welcome!
It is very helpful to provide a record of the bug you discovered. Discord and GitHub both support uploading videos and images, but please notice that the file size is usually capped to 8 MB on the Discord server (when not boosted) and currently capped to 10 MB on GitHub. Thus, another way to attach a medium file is to host it on a dedicated platform and to share it in your report as a link.
Ideas for features, whether vague or very specific, can be sent on Discord, in the 🤔suggestions
channel for the game (new outfits, new missions...), or in the 🖥server-suggestions
channel for general Discord requests (new emoji, new channels...) or for Shicka bot (new commands, new capabilities...).
If you think your idea is an enhancement or a quality of life improvement for players, and that the current behavior hurts the experience, you can consider it a bug and report it at the relevant place.
The project tab provides a classic and user-friendly Kanban view of the general state of the work on bugs that are reported here.
They are triaged as follow:
- "Not bugs" are things that work as intended, that are funny enough to be kept, or that can not be fixed since they are... not bugs, but that are still regularly reported
- "Unconfirmed bugs" are bugs for which not enough is known about, or that may not be in the game anymore, without that having been confirmed
- "Confirmed bugs" are bugs for which it is roughly known how to reproduce them or how they works
- "Work in progress bugs" are bugs that have been worked on, but are known to not be fully fixed
- "Fixed bugs" are bugs that have been actively fixed in a previous or upcoming version of the game
Additionnal labels may be added for a better categorization.