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update: Core - dunno why this didnt show up on last commit. PlayerSav…
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…e fix.
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Subject9x committed Jun 12, 2024
1 parent 53275f2 commit 1c82d6e
Showing 1 changed file with 4 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,11 @@ public class PlayerSave extends DataFile {
private WeaponLUT[] workshopSlots = new WeaponLUT[5];

//0x00 - uint16 - ?
//0x02 - uint16 - mission number
//0x02 - uint16 - mission number - just cosmetic! VSHELL grabs correct script.dat for actual mission.
//
//somewhere in this range: .DPL index num for briefing map
private short[] unk4_stateFlags = new short[77];

private short[] unk4_stateFlags = new short[78];
private PilotEntry[] squadmates;
private short[] unkRange_prePlayer = new short[9];
private PilotEntry playerPilot;
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