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update: co-op adjust.
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Subject9x committed Sep 12, 2024
1 parent 00b1a69 commit 8cfe933
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Showing 2 changed files with 3 additions and 6 deletions.
8 changes: 2 additions & 6 deletions data_dir_backup/maps/battleMETAL_trenchbroom/battleMETAL.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -826,12 +826,8 @@ Deploy points can be tailored to specific factions, and can be activated/deactiv
]

@PointClass base(Target, Targetname) color(0.753 0.788 0.431) size(-26 -26 -44, 26 26 28) = map_deploy_point_coop : "Co-op deploy points are for trouble-shooting tough map spawn points, when
you need to be exact about player spawn location." [
coopClientId(choices) : "specific player ID" : 2 = [
2 : "Player 2"
3 : "Player 3"
4 : "Player 4"
]
you need to be exact about player spawn location."
[
group(string) : "bind to map_deploy_point by matching .group between deploy point and coop point." : ""
]

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1 change: 1 addition & 0 deletions main/extensions/headers/ext_world.qh
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,7 @@ void() world_get_fog;


//CO-OP System
float COOP_DEPLOY_COUNT; //auto iterator for deploy points,
.float coopClientId; // 1 - 4, assigned on player connect.
entity COOP_PLAYER_1;
entity COOP_PLAYER_2;
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