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StreamPlayReadMe.md

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StreamSDK StreamPlay Module

The StreamPlay SDK provides data and information concerning video and other media available to partners (and internally) by harnessing the power of the StreamPlay API in a simple, easier to consume form.

Although not as extensive as the CloudMatrix API, StreamPlay is simpler to use and returns a consistent guaranteed response that requires little to no additional set up to use.

The following requests can be made using the StreamPlay SDK:

FEED – which returns a pre-defined data set back for immediate consumption

SEARCH – which allows filtering and searching of all available data for the partner

A single model (StreamPlayResponseModel) is returned after a successful transaction, otherwise a StreamAMGError is returned explaining any issues encountered.

Quick Start Guide

Gradle implementation

Add the jitpack repository to your project level build.gradle

allprojects {
       repositories {
           ....
           maven { url "https://jitpack.io" }
       }
  }

In your app level build.gradle file, add the dependencies required - you MUST add core for StreamPlay

    implementation "com.github.StreamAMG.streamamg-sdk-android:streamamg-sdk-core:(version number)"
    implementation "com.github.StreamAMG.streamamg-sdk-android:streamamg-sdk-streamplay:(version number)"

API Overview

##Setting up StreamPlay The StreamPlay SDK must be instantiated to allow requests to be made through it. Kotlin:

Class StreamPlay(val partnerID: String? = null, val sport: ArrayList<StreamPlaySport> = ArrayList())

For example: Kotlin:

val streamPlay: StreamPlay = StreamPlay()
Would instantiate a StreamPlay object with default settings

Unlike the CloudMatrix SDK, the StreamPlay SDK does not need default data passed to it on instantiation, as all data can be passed with requests, it is, however, possible to create an initialisation to create default data to be sent with each report. Kotlin:

val streamPlay: StreamPlay = StreamPlay(partnered =PARTNER_ID”, sport = arrayListOf(StreamPlaySport.FOOTBALL, StreamPlaySport.BASKETBALL))

Multiple objects can be instantiated to use multiple feeds simultaneously.

The API will use either the production or staging URL depending on the StreamSDK Environment

##Making API Requests The StreamPlay SDK work in a very similar fashion to the CloudMatrix SDK, in that either a standard object can be created and updated for the request, or, as is preferred, a builder can be used.

Once a request has been made and delivered, the SDK will return a valid response model, or an error object to a callback specified. The responses and errors are discussed later in this document.

Requests are created separately from the StreamPlay object and then passed to the Core Module via the StreamPlay object.

Once again, a callback is, technically, optional, but currently there is no other way of accessing the response.

  ##Sending a request to Core All StreamPlay SDK requests are handled by the Core module. This is managed in 2 steps, the request construction and the request delivery. Kotlin:

val request = (StreamPlayRequestModel) – see below for details on constructing the request

streamPlay.callAPI(request, _streamplayclosure_) – see below for details on constructing the closure

If a request is successful, a StreamPlayResponseModel will be delivered (via the closure), otherwise an error will be returned.

##Accessing Static Feeds Using pre-defined complete URLs If an app receives a config file with given static StreamPlay URLs (or if these URLs are known to be static and can be included as hard coded strings), then the StreamPlay SDK can handle these URLs and provide a standard response model for consumption.

To re-iterate the advantages of using the SDK for even this most simple of tasks:

  • Networking is handled
  • Errors are handled
  • A standard model is used for the response
  • Paging, if necessary, is handled

Because these feeds should already contain all necessary data in them (including the partner ID, sport and fixture IDs, etc) then only a very simple request is needed: Kotlin:

val request = StreamPlayRequest
.FeedBuilder()
.url("https://api.streamplay.streamamg.com/fixtures/football/p/3001343")
.build()

Or Kotlin:

val request = StreamPlayRequest(url = "https://api.streamplay.streamamg.com/fixtures/football/p/3001343")

In this instance, the builder is less of a boon to use, it’s usefulness is far more evident in most of the other requests.

##Building a feed manually In certain instances, it may be required to manually create a feed, this, similarly, can be done either using a builder or standard object methods. As an object: Kotlin:

Class StreamPlayRequest(
        val sport: ArrayList<StreamPlaySport>, //(Required if not sent in instantiation)
        var fixtureID: String? = null,
        var partnerID: String? = null, //(Required if not sent in instantiation)
        var params: ArrayList<SearchParameter> = ArrayList(), //(see additional details below)
        var url: String? = null,
        var paginateBy: Int = 0)

for example: Kotlin:

var request = StreamPlayRequest(
sport = arrayListOf(StreamPlaySport.FOOTBALL, StreamPlaySport.BASKETBALL),
fixtureID =Fixture ID”,
partnerID=Partner ID

)

Using a builder: Kotlin:

var request = StreamPlayRequest
        .FeedBuilder()
        .fixture("Fixture ID")
        .partner("Partner ID")
        .sports(arrayListOf(StreamPlaySport.FOOTBALL, StreamPlaySport.BASKETBALL))
        .fixture("Fixture ID")
        .build()

Extra detail Additional details can be added to this request if required: Kotlin:

request.paginateBy = 15

##Using the StreamSDK-StreamPlay Search Capabilities The search capabilities for StreamPlay vary slightly from CloudMatrix, but the range of search types is still vast. Kotlin:

val search = StreamPlayRequest
.SearchBuilder()
        .sport(StreamPlaySport.FOOTBALL)
        .partner("3001343")
        .isLike(StreamPlayQueryField.FIXTURE_NAME, "West")
        .build()

There is no limit to the amount of parameters that can be included, or to the types of searches that can be mixed.

Currently there is only ‘AND’ searches, but ‘OR’ is being worked on.

The build components are flexible: Kotlin:

isEqualTo(target: StreamPlayQueryField, query: String)

isEqualTo(target: StreamPlayQueryField, query: Number)

The ‘target’ is the field in the database being referenced, the ‘query’ is the item being searched for

The following query types are available:

Exact match of word or numbers Kotlin:

.isEqualTo(target: StreamPlayQueryField, query: String)

Value is greater than (or equal to) the query. This can be passed as a String or Number Kotlin:

.isGreaterThan(target: StreamPlayQueryField, query: String)
.isGreaterThanOrEqualTo(target: StreamPlayQueryField, query: String)

Value is less than (or equal to) the query. This can be passed as a String or Number Kotlin:

.isLessThan(target: StreamPlayQueryField, query: String)
.isLessThanOrEqualTo(target: StreamPlayQueryField, query: String)

Fuzzy search – “foot” will match ‘right-footed’, ‘football’ and ‘foot’, etc Kotlin:

.isLike(target: StreamPlayQueryField, query: String)

Starting character search – “foot” will match ‘football’ and ‘foot’, but not ‘right-footed’ Kotlin:

.startsWith(target: StreamPlayQueryField, query: String)

The following searches require no ‘query’

Boolean searches on a field Kotlin:

.isTrue(target: StreamPlayQueryField)
.isFalse(target: StreamPlayQueryField)

Sort order by field Kotlin:

.sortByAscending(target: StreamPlayQueryField)
.sortByDescending(target: StreamPlayQueryField)

Set date range of query (Date format is “YYYY-MM-DD” Kotlin:

.dateFrom(date: String)
.dateTo(date: String)

Set whether the Start date or End date of the fixture is used in the range query Kotlin:

.endDateEffective() (Default)
.startDateEffective()

##Batch processing

In a normal call to the server, you will likely want the response to be immediately delivered back to the callback so the app can respond accordingly. There may be occasions, however, where it would be preferable for multiple jobs to complete before processing.

In these situations, the StreamSDKBatchJob service can collate any number of jobs, from either a single module or a mixture of any modules, make a request from the API and hold the responses until all jobs have been completed.

Once all jobs are complete, the service will then fire all callbacks. Kotlin:

        val search1 = StreamPlayRequest
                .FeedBuilder()
                .url(staticURL1)
                .build()

        val search2 = StreamPlayRequest
                .FeedBuilder()
                .url(staticurl2)
                .build()

val queue = StreamSDKBatchJob()
        queue.add(StreamPlayJob(search1, spBatchClosure))
        queue.add(StreamPlayJob(search2, spBatchClosure))
        ....
        queue.fireBatch()

The batch job can be fired as many times as required once created, but will not allow a restart until any running batch has completed

##The StreamPlay Response Model Accessing retrieved data When a successful call to the API has been returned, the sdk makes available a data model of type ‘StreamPlayResponse?’. This model contains the following information:

StreamPlayResponse root:

  • fixtures: ArrayList
  • total: Int
  • limit: Int
  • offset: Int

StreamPlayResponse FixturesModel: Any response is guaranteed to have a FixturesModel array, although this may be empty if no results are retrieved. This model is fixed and should be extended.

  •      id: Int?
    
  •      type: String?
    
  •      partnerId: Int?
    
  •      featured: Boolean?
    
  •      name: String?
    
  •      description: String?
    
  •      startDate: String?
    
  •      endDate: String?
    
  •      createdAt: String?
    
  •      updatedAt: String?
    
  •      videoDuration: Int?
    
  •      externalIds: ExternalIDModel?
    

o optaFixtureId: Int? o paFixtureId: Int? o sportsradarFixtureId: Int?

  •      season: FixtureDetailModel? – See ‘FixtureDetailModel’ below
    
  •      competition: FixtureDetailModel?
    
  •      homeTeam: FixtureDetailModel?
    
  •      awayTeam: FixtureDetailModel?
    
  •      stadium: FixtureDetailModel?
    
  •      mediaData: ArrayList<ScheduleMediaDataModel> = ArrayList()
    

o mediaType: String? o entryId: String? o isLiveUrl: String? o isLiveTime: Long? o thumbnailUrl: String? o drm: Boolean?

  •      thumbnail: String?,
    
  •      thumbnailFlavors: FixtureThumbnailFlavorsModel
    

o logo250: String? o logo640: String? o logo1024: String? o logo1920: String?, o source: String?

StreamPlayResponse FixtureDetailModel:

  •     id: Int?
    
  •     name: String?
    
  •     logo: String?
    
  •     logoFlavours: FixtureDetailLogoFlavorsModel?
    

o logo50: String? o logo100: String? o logo200: String? o logo300: String?, o source: String?

##Callbacks in StreamPlay To access the data returned by the SDK, a callback is required for each request. This callback can either be added in line to an individual request, or a defined callback can be added.

The callback is required in the form: Kotlin:

((StreamPlayResponse?, StreamAMGError?) -> Unit)?

It can be added inline: Java:

streamPlay.callAPI(request, (streamPlayResponse, streamAMGError) -> {

             if (streamAMGError == null) {
// Process the valid streamPlayResponse object (StreamPlayResponse) here
             } else {
// Process the valid streamAMGError object (StreamAMGError) here
}
     return null; // Must be called from java as the closure expects UNIT returned
         });

Kotlin:

streamPlay.callAPI(request) { streamPlayResponse, streamAMGError ->
     if (streamAMGError == null) {
         // The ‘streamPlayResponse’ object of type ‘StreamPlayResponse?’ is available here
streamPlayResponse?.let	{useableResponse ->
// Process the valid useableResponse object (StreamPlayResponse) here
}
     			} else 	{
// Process the valid streamAMGError object (StreamAMGError) here
     				}
 			}
}

Or as a reusable parameter: Kotlin:

val streamPlayCallback: ((StreamPlayResponse?, StreamAMGError?) -> Unit)? = { streamPlayResponse, streamAMGError ->
     if (error == null) {
         // The ‘streamPlayResponse’ object of type ‘StreamPlayResponse?’ is available here
streamPlayResponse?.let	{useableResponse ->
// Do something with the useableResponse model
}
     			} else 	{
// Do something with the streamAMGError model
     				}
 			}
}

streamPlay.callAPI(request, streamPlayCallback)

##Paging in StreamSDK-StreamPlay The StreamPlay module handles paging for any responses received. By default the API will return 20 records by page, but this can be configured in any request by either passing a Builder option or during initialisation

Using Builder: Kotlin:

.paginateBy(paginateBy: Int)

Using standard initialisation Kotlin:

val request = StreamPlayRequest(paginateBy = (items per page as Int))

Paging data can be called via the response model to enable / disable paging buttons / pull to refresh, etc. The current request can be paginated using the following methods: Kotlin:

streamPlay.loadPreviousPage()

Kotlin:

streamPlay.loadNextPage()

Currently available data The accepted valid fields for StreamPlay are as follows: Available sports: enum StreamPlaySport { FOOTBALL BASKETBALL RUGBY_LEAGUE SNOOKER POOL DARTS BOXING GYMNASTICS FISHING NETBALL TEN_PIN_BOWLING PING_PONG GOLF }

Available query fields: enum StreamPlayQueryField{ ID MEDIA_TYPE MEDIA_ENTRYID MEDIA_DRM FIXTURE_TYPE FIXTURE_NAME FIXTURE_DESCRIPTION FIXTURE_OPTA_ID FIXTURE_SPORTS_RADAR_ID FIXTURE_PA_ID SEASON_ID SEASON_NAME COMPETITION_ID COMPETITION_NAME HOME_TEAM_ID HOME_TEAM_NAME AWAY_TEAM_ID AWAY_TEAM_NAME STADIUM_ID STADIUM_NAME LOCATION_ID LOCATION_NAME EVENT_TYPE }

Change Log:

All notable changes to this project will be documented here