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Unreal-Dan committed Dec 28, 2024
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14 changes: 12 additions & 2 deletions docs/lightshow_lol_animation.md
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---

<style>
.panel-grid-title {
margin: 0 auto;
text-align: center;

}

.panel-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
gap: 16px;
margin: 0 auto;
margin-top: 50px;
max-width: 80%;
}

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The **Preview** is the spinning circle of colors immediately visible when entering the page, the **Animation Panel** specifically controls the appearance of this **Preview**.

The preview will react to changes made in various UI panels (like Pattern or Colorset) but the **Animation Panel** is slightly different. The **Animation Panel** only affects the **Preview** on screen, not how the device looks.
The **Preview** will react to changes made in various UI panels (like Pattern or Colorset) but the **Animation Panel** is slightly different. The **Animation Panel** only affects the **Preview** on screen, not how the device looks.

The five animation shape options are self-explanatory, but the six slider options in this panel are:

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- **Radius**: This controls the size of the animation pattern on the screen.
- **Spread**: With many LEDs, this controls the distance between LEDs in the preview.



<div class="panel-grid-title">
<p> </p>
</div>
<div class="panel-grid">
<a href="lightshow_lol_color_picker.html" class="panel-link">
<span class="panel-title">← Color Picker 🔗</span>
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