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Releases: StefanTodoran/crates-craters

(Beta) Major UI Refactor & 2nd Gameplay Update

22 Jan 07:40
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Crates & Craters v0.4.0 Changelog

  • Massive UI overhaul, with new 3D icons and separate pages.
  • Add coin balance, accumulated by playing official levels (spending to come in the future).
  • Level select page has been greatly improved, now shows level previews.
  • New tile visuals are more colorful + easier to tell apart.
  • Greatly improved level creation.
  • Temporarily removed level sharing via QR, sharing via server coming soon.
  • Temporarily removed theme changing (may return in the coming shop).
  • Solved levels display a flag indicator.
  • Added several new levels and revamped some existing levels.
  • Fixed an issue causing sliders to be very slow.
  • Improved sound effects significantly.
  • Fixed bug causing system font size to affect text it shouldn't.
  • Fixed huge bug causing the game to be unplayable on iOS!
  • Refactored gameplay code to remove some unnecessary rerenders, performance improved.
  • Various other minor visual and code quality improvements.

(Alpha) UI Beautify & Gamplay Update

16 Mar 23:13
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Pre-release

Complete UI overhaul for better flow. Audio can now be toggled. Various performance optimizations. New game mechanic: bomb tiles. These tiles can be pushed like crates, and explode adjacent crates after their fuse time expires.

(Alpha) Sharing Update

01 Mar 07:39
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Pre-release

Users can now share levels they've made in the editor via QR. The UI has also received a major overhaul, and so have the gameplay controls.

Alpha Game Release

18 Dec 00:33
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Alpha Game Release Pre-release
Pre-release

Most basic functionalities should be fully implemented, although not everything has been extensively tested.
Contains only pre-made 8 levels, but users can create and store their own levels. Basic level sharing is planned for a future version.