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fix: Fix further nullpointer #34

fix: Fix further nullpointer

fix: Fix further nullpointer #34

Triggered via push May 18, 2024 12:57
Status Success
Total duration 1m 58s
Artifacts 2

build.yml

on: push
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44 warnings
build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build: Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
build: Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
build: Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L72
The field 'ProjectileDetonationParams.destructDelay' is never used
build: Loader/AmmoLoader.cs#L14
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
build: Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
build: Loader/MeleeCombatLoader.cs#L14
Field 'MeleeCombatLoader.verbose' is never assigned to, and will always have its default value false
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L81
The field 'ProjectileDetonationParams.explodeOnExpire' is never used
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L84
The field 'ProjectileDetonationParams.explodeOnTargetRange' is never used
build: Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
build: Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
build: Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
build: Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
build: Loader/MeleeCombatLoader.cs#L14
Field 'MeleeCombatLoader.verbose' is never assigned to, and will always have its default value false
build: Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L66
The field 'ProjectileDetonationParams.armTime' is never used
build: Loader/AmmoLoader.cs#L14
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L72
The field 'ProjectileDetonationParams.destructDelay' is never used
build: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L69
The field 'ProjectileDetonationParams.safeDistance' is never used
build: Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
build-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-windows: Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
build-windows: Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
build-windows: Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
build-windows: Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
build-windows: Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
build-windows: Loader/MeleeCombatLoader.cs#L14
Field 'MeleeCombatLoader.verbose' is never assigned to, and will always have its default value false
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L78
The field 'ProjectileDetonationParams.explodeOnFinalImpact' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L75
The field 'ProjectileDetonationParams.explodeOnImpact' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L72
The field 'ProjectileDetonationParams.destructDelay' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L84
The field 'ProjectileDetonationParams.explodeOnTargetRange' is never used
build-windows: Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
build-windows: Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
build-windows: Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L84
The field 'ProjectileDetonationParams.explodeOnTargetRange' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L72
The field 'ProjectileDetonationParams.destructDelay' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L75
The field 'ProjectileDetonationParams.explodeOnImpact' is never used
build-windows: Loader/MeleeCombatLoader.cs#L14
Field 'MeleeCombatLoader.verbose' is never assigned to, and will always have its default value false
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L78
The field 'ProjectileDetonationParams.explodeOnFinalImpact' is never used
build-windows: Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L66
The field 'ProjectileDetonationParams.armTime' is never used
build-windows: Loader/AmmoLoader.cs#L14
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
release
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v3, softprops/action-gh-release@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "linux-build", "windows-build". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
linux-build Expired
64.7 MB
windows-build Expired
65.4 MB