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Squirrelies committed Feb 2, 2019
2 parents 7599aa2 + a873c61 commit a798339
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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[.NET Framework v4.7.2 or newer](https://dotnet.microsoft.com/download/dotnet-framework-runtime) required!
[Click here](https://dotnet.microsoft.com/download/dotnet-framework-runtime) to download the latest version of [.NET Framework](https://dotnet.microsoft.com/download/dotnet-framework-runtime).

### [Download 1.0.6.0 Alpha](http://dudley.gg/squirrelies/re2/RE2REmakeSRT-1060-Alpha-Signed-Release.7z) (2019-02-02)
* Fixed a bug where rank and score would show 0 instead of their expected value.

### [Download 1.0.5.0 Alpha](http://dudley.gg/squirrelies/re2/RE2REmakeSRT-1050-Alpha-Signed-Release.7z) (2019-01-31)
* Renamed 'Boss' HP to Enemy HP. Now shows all enemies HP (including inactive enemies). Options planned for future release whether to just show boss HP, show all enemy HP or only show enemies that are active currently.

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10 changes: 8 additions & 2 deletions README.md
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Features implemented:

* Player health.
* Boss health and percentage.
* Enemy health and percentage.
* In-game timer.
* Rank and score progress.

Features planned:

* Inventory display.
* Equipped weapon and equipped defensive item.
* Rank progress.
* Saves used.

Notice: Some planned features may be cancelled due to practicality or other issues. This list is not intended to be a guarantee.

## Special thanks!

* [Dudley](https://www.twitch.tv/Dudley) for file hosting, public relations, marketing and testing. :P
* [CursedToast](https://www.twitch.tv/CursedToast) for collaboration/assistance with IGT and idea soundboarding.
* [Pasta](https://www.twitch.tv/ImPasta) for breaking the SRT in a few places ensuring more stable builds reach the masses.

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