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1.0.12-RC-10

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@NeumimTo NeumimTo released this 13 Jan 13:35
· 6 commits to develop since this release
  • Added inspect command which helps to debug player damage and property values
  • If a property affects any weapon class, the property skill will now automatically invalidate damage cache
  • Added script function set_property_default_value("my_property_mult", 0); which can be used to handle multiple _mul properties for single weapon class.