A C++20 header-only library meant to assist in the development of games.
Includes support for:
- OpenGL with GLFW (for visuals and input)
- OpenAL (for Audio)
- Freetype (for Fonts)
Assimp (for 3D models)- Dynamic Texture Atlas Creation
- Lines and Bezier Curves
- Data Logging
- RIFF File parsing.
- Window size management
- 2D/3D collision detection
- Fourier Transform (and inverse)
- WAVE, MP3, and Ogg Vorbis audio format loading
- Image writing and reading (using stbi)
Not needed! Just include the files!