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Releases: SpeedrunTooling/SRTPluginProviderRE4R

Automated Build - 1.0.3 Release

17 Aug 08:26
82708fc
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Pre-release

Commits

1.0.3 Release

03 Oct 00:35
1d13bf9
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Commits

  • 1d13bf9: 1.0.3.0: 20231002 game update. (#7) (Travis J. Gutjahr) #7

1.0.2.0 Release

29 Sep 03:00
6b76885
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  • 6b76885: 1.0.2.0: 20230921 game update. Resolves #5. (#6) (Travis J. Gutjahr) #6

1.0.1.7 Release

28 May 15:51
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1.0.1.5 Release

17 May 16:50
29b200c
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  • tweaked inventory methods structs and enums
  • fixed some translated enum names
  • added partner hp bars
  • added hide ui condition during shop interactions
  • much more...

1.0.1.4 Release

16 May 05:25
29b200c
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both versions fully compatible with all features now and dx overlay should be fully working now on both versions

1.0.1.2 Release

13 May 07:22
29b200c
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added support for dxoverlay plugin
added enemy names
refactored structs
much more...

1.0.1.1 Release

12 May 20:01
29b200c
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updated structs to be more uniform with REFramework data

1.0.1 Release

10 Apr 12:18
29b200c
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Commits

  • da5111d: 1.0.1: Mostly updated for 2023-04-07 game update. Some bug with kill count is unresolved so holding release for a day. (Travis J. Gutjahr)
  • 29b200c: Temporarily made separate MultilevelPointers for each entry. TODO: Adjust how dereferencing works in ProcessMemory to allow efficient chaining from a common base pointer. (Travis J. Gutjahr)

1.0.0 Release

01 Apr 20:24
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Added support for initial release of WW branch of RE4R.