No | Date | Title | Detail |
---|---|---|---|
01 | 2023-02-21 | Learning about DeepLearning(Linear Regression) | Concept of Machine Learning(ML) / Gradient Descent / Multiple Linear Regression |
02 | 2023-03-01 | Learning about DeepLearning(Logistic Regression & Perceptron) | Concept of Machine Learning(ML) / Multi Layer Perceptron(MLP) |
03 | 2023-05-12 | Learning about DeepLearning(BackPropagation) | Forward & Back Propagation / Chain Rule |
04 | 2023-07-10 | MongTron : To improve the balance of the body(Metaverse) | The first task, pressure detection using the ESP32 WIFI module / Position detection using camera / Real-time inference within Unity / Create 2D Demo / Demo |
05 | 2023-07-17 | MongTron : To improve the balance of the body(Metaverse) | The Second task, Create 3D Map / User Authentication / Posture measurement and detection |
06 | 2023-08-03 | MongTron : To improve the balance of the body(Metaverse) | UI modification / Clean Architecture / Waypoint & Dialog / PoseEstimate posture recognition function interworking and bug modification / DB API |
07 | 2023-08-24 | Unity Project MongTron(To improve the balance of the body) & Unity Lipsync | Blend Shape / Semi-Automatic Face Rigging / uLipsync / Final production of Montron |
08 | 2023-11-29 | Unity Digital Human | Unity Render PipeLine / What are SRP, URP, HDRP / Apply Maya's Material as Unity Shader / Mongtron End |
09 | 2024-01-10 | Speech To Text(LLM) | Korean Speech Recognition / Speech to Text with Whisper provided by OpenAI) |
10 | 2024-01-17 | Creating a Generative AI-based Virtual Interview Center | GENESIS / Blockade Labs Skybox |
11 | 2024-03-07 | ldm3d | What is ldm3d / Paranoma image generated with ldm3d-pano |
12 | 2024-04-11 | Digital Human & NVIDIA Audio2Face(1) | Digital Human Shader Improvement / Introduction to NVIDIA Audio2Face |
13 | 2024-05-14 | NVIDIA Audio2Face(2) | NVIDIA Audio2Face Animation into Unity |
- 10, 11, 12, 13회 발표 자료는 용량초과로 Slack에 첨부
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🌐Link
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- Development of Metaverse Rehabilitation Content for Body Balance and Gait Analysis
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한국정보기술학회
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2023.11 414 - 415 (2page)
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- Implementing Lipsync Technology for Virtual Interviewers Using Digital Humans in the Metaverse Environment
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한국정보기술학회
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2023.11 418 - 419 (2page)
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