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Merge pull request #5017 from SolastaMods/dev
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1.5.97.36
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ThyWoof authored Oct 28, 2024
2 parents 4836f62 + a78c89f commit 2fa3fe9
Showing 321 changed files with 9,037 additions and 32,259 deletions.
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@@ -892,7 +892,7 @@ FeatGroupDefenseExpert Description='Increase one of your mental attributes by 1,
While you are not wearing any armor, your AC is equal to 10 + your Dexterity modifier + the selected mental attribute modifier.'.
FeatGroupDevastatingStrikes Description='Your melee attacks are especially deadly. You gain the following benefits:
• Increase your Strength or Dexterity score by 1, to a maximum of 20.
• Once per turn, when you hit a creature with a melee weapon attack, you deal additional damage equal to your proficiency bonus.
• Once per turn, when you hit a creature with a melee weapon or unarmed attack, you deal additional damage equal to your proficiency bonus.
• Whenever you land a critical hit with a melee weapon, you roll an additional weapon die and ignore target creature's resistances for that attack.'.
FeatGroupDragonFear Description='When angered, you radiate menace. You gain the following benefits:
• Increase your Strength, Constitution, or Charisma by 1, to a maximum of 20.
@@ -918,7 +918,7 @@ FeatGroupFlameTouched Description='Increase one of your mental attributes by 1,
You gain the ability to cast the burning hands and scorching ray spells once per long rest, and you can cast these and hellish rebuke with your spell slots.'.
FeatGroupGeneralAdept Description='Arcane Archer Adept, Eldritch Adept, Fighting Initiate, Infusion Adept, Magic Initiate, Martial Adept, Metamagic Adept, Monk Initiate, Versatility Adept'.
FeatGroupGiftOfTheGemDragon Description='Increase one of your mental attributes by 1, to a maximum of 20.
• When you take damage from a creature that is within 10 feet of you, you can use your reaction to emanate telekinetic energy. The creature that dealt damage to you must make a Strength saving throw (DC equals 8 + your proficiency bonus + the ability modifier of the score increased by this feat). On a failed save, the creature takes 2d8 force damage, is pushed up to 10 feet away from you, and is forced prone. On a successful save, the creature takes half as much damage and isn't pushed. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.'.
• When you take damage from a creature that is within 10 feet of you, you can use your reaction to emanate telekinetic energy. The creature that dealt damage to you must make a Strength saving throw (DC equals 8 + your proficiency bonus + the ability modifier of the score increased by this feat). On a failed save, the creature takes 2d8 force damage, is pushed up to 10 feet away from you, and is forced prone. On a successful save, the creature takes half as much damage and isn't pushed nor forced prone. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.'.
FeatGroupGrudgeBearer Description='You have a deep hatred for a particular kind of creature. Choose your foes, a type of creature to bear the burden of your wrath: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. You gain the following benefits:
• Increase your Strength, Constitution, or Wisdom score by 1, to a maximum of 20.
• During the first round of any combat against your chosen foes, your attack rolls against any of them have advantage.
33 changes: 0 additions & 33 deletions Diagnostics/Documentation/ArcaneShots.md

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142 changes: 0 additions & 142 deletions Diagnostics/Documentation/Backgrounds.md

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