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Releases: SmartlyDressedGames/Legally-Distinct-Missile

4.9.3.17

04 Jul 00:02
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Fixed

  • V command expecting VehicleAsset throwing an exception when encountering VehicleRedirectorAsset. Thanks @ItsRodrigoAl in issue #75.

4.9.3.15

08 Feb 22:57
5b51da9
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Fixed

  • OnPlayerChatted overriding isVisible when onChatted is called beforehand. Thanks @rube200 in PR #58.

4.9.3.14

01 Apr 18:25
e6d075d
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Changed

  • Assembly resolve looks for dependency with requested version number. Thanks @Sl4vP0weR in issue #49.

4.9.3.13

23 Apr 15:11
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Updated onCheckValid to onCheckValidWithExplanation. "Thanks" @surv0013 in issue #39.

Edit 2021-12-13: recompiled with Steamworks.NET.dll reference changed to com.rlabrecque.steamworks.net.dll.

4.9.3.12

09 Apr 15:47
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Replaced UnturnedPlayer usage of PlayerSkills.askSkills. Thanks @PandahutMiku: #2537

4.9.3.11

02 Apr 15:28
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Replaced Assembly-CSharp-firstpass.dll with Steamworks.NET.dll.

4.9.3.10

19 Mar 15:41
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Call OnPlayerDeath (tellDeath) before tellDead to respect old behaviour. Thanks @rube200 in issue #38 and @RestoreMonarchy in issue #37.

4.9.3.9

05 Mar 17:18
55f5352
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  • Replaced tellBleeding invocation with serverSetBleeding.
  • Replaced tellBroken invocation with serverSetLegsBroken.
  • Replaced UnturnedPlayer.TriggerEffect invocation with EffectManager.triggerEffect.
  • Replaced UnturnedEffect invocation with EffectManager.triggerEffect.
  • Replaced UnturnedPlayer.Experience invocation with PlayerSkills.ServerSetExperience.
  • Vanish mode teleport no longer needs special handling because the vanilla game skips other clients if canAddSimulationResultsToUpdates is false.
  • Updated gesture changed to use value from event.

4.9.3.8

26 Feb 20:48
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Replaced gesture parse with switch statement. Thanks @PandahutMiku: #2435

4.9.3.7

26 Feb 17:11
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  • Replaced OnPlayerUpdateStat usage of SteamChannel.onTriggerSend with Player.onPlayerStatIncremented.
  • Replaced OnPlayerWear usage of SteamChannel.onTriggerSend with PlayerClothing.OnItemChanged_Global.
  • Replaced life stat usage event of SteamChannel.onTriggerSend with PlayerLife.OnTellStat_Changed.
  • Replaced OnPlayerUpdateGesture usage of SteamChannel.onTriggerSend with PlayerAnimator.OnGestureChanged_Global.
  • Replaced OnPlayerUpdateExperience usage of SteamChannel.onTriggerSend with PlayerSkills.OnExperienceChanged_Global.
  • Replaced OnPlayerUpdateStance usage of SteamChannel.onTriggerSend with PlayerStance.OnStanceChanged_Global.
  • Replaced OnPlayerDead and OnPlayerDeath usage of SteamChannel.onTriggerSend with PlayerLife.onPlayerDied.
  • Replaced OnPlayerUpdateLife and OnPlayerRevive usage of SteamChannel.onTriggerSend with PlayerLife.OnRevived_Global.