zMultilogue is a Multi-NPC dialogue system for Gothic 1 and Gothic 2 NotR, based on the solution form AFSP Trialogue package. Its goal is to replace Trialoue packages based on Ikarus and LeGo with an union-based plugin.
- System for creating dialogues with multiple NPCs that doesn't fuck up AI queue
- Script interface based on the LeGo Trialogue package (easy to port dialogues)
- Automatic increasing of dialog-box display distance if NPC is too far
- Implement the basic functionality of the multilogue system
- Increase the default display dialogue distance if needed
- Custom camera system
- Gothic 1 compatibility
Documentation of a project is provided as a GitHub wiki.
If you have found a bug in zMultilogue, please create an issue.
You can contact the authors and maintainers on Discord. Look for @muczciwek.
Biggest community of international Gothic modders. https://discord.gg/SJfHUv5SRW
Official Discord of Nek's History, the mod we are working on and started zMultilogue for it. https://discord.gg/4E2CeQAeWS
zMultilogue is licensed under MIT license excluding some dependencies.
union-api and gothic-api are licensed under GNU GENERAL PUBLIC LICENSE V3.
GothicVDFS 2.6 Copyright (c) 2001-2003, Nico Bendlin, Copyright (c) 1994-2002, Peter Sabath / TRIACOM Software GmbH