Releases: ShotgunNinja/Kerbalism
Releases · ShotgunNinja/Kerbalism
v1.2.9
- ported to KSP 1.3.0.1804
- improved SSTU support patch (@Maxzhao1999)
v1.2.8
- rebalanced atmosphere leak rate from ISS data
- new process in chemical plant: SCO (selective catalytic oxidation of NH3 to N2)
- radiation fields can now be oriented using a specific reference body
- lowered abundance thresholds of ore and co2 harvesters
- scale part icon of pressurized radial containers
- custom order of part icons in our category
- Coatl Aerospace support patch (@dieDoktor)
- fix: properly detect if drill head intersect ground
- fix: no more signal warnings on prelaunch
- fix: false detection of incoherent oxygen production
- fix: try to not break AmpYear/BonVoyage solar panel output detection
v1.2.7
- remember window position (@PiezPiedPie)
- depressurizing habitats also vent WasteAtmosphere
- improved ec and supply icon tooltips in monitor
- fix: too generous gift package for resque missions
- fix: comfort from parts not overriding environment factors
- fix: disable modules on tutorial scenarios
- fix: wrong pressurized state inside breathable atmosphere
- fix: excessive cryotank background consumption
v1.2.6
- improved Bluedog support patch (@modzero)
- SSTU support patch (@Maxzhao1999)
- reduced monoprop fuel cell rates, adapt to required EC
- fix: planner not considering solar panels after last update
- fix: exception in Configure module for crafts that never entered VAB
- fix: duplicate extend/retract in some supported antennas
v1.2.5
- detect and avoid issues at high timewarp in external modules
- hack stock solar panels and RTGs to use resource cache
- RTGs decay over time, with an half-life of 28.8 kerbin-years
- corrected all chemical reactions, some were very wrong
- fix: solar panel sun visibility sampling error at max timewarp for loaded vessels (#95)
- fix: impossible to guarantee coherency in resource simulation of loaded vessels (#96)
v1.2.4
v1.2.3
- resource cache production/consumption simulate ALL_VESSEL_BALANCED
- added Waste Incinerator process to ISRU chemical plants
- moved Waste Compressor process from manned pods to ISRU chemical plants
- EVA kerbals now have a non-regenerative scrubber, with fixed duration
- increased amount of EC and Oxygen on EVA kerbals
- improved description of configure setups
- scale low-gain and high-gain antenna distances differently in supported planet packs
- lowered xmit scalar threshold used to deduce if data is file or sample
- safemode malfunctions don't stop timewarp anymore
- support patch for RLA Stockalike Continued (@YaarPodshipnik)
- NearFuture PB-AS-NUK emit radiation (@YaarPodshipnik)
v1.2.2
- fix: remove stock antenna from probe cores
v1.2.1
- new ECLSS component: Waste Compressor, compress Waste into Shielding
- new ECLSS component: Monoprop Fuel Cell, burn Monoprop and has Water+Nitrogen by-products
- atmosphere is breathable on all bodies containing oxygen, when pressure is above 25 kPA
- proper experience bonus calculation in stock converters and harvesters (@gotmachine)
- MOLE solar panels support in planner and background simulation (@gotmachine)
- support patches for SXT & HGR, improved patches for VSR & HabTech, and more (@eberkain)
- support patch for OrbitalTug (@PiezPiedPie)
- fix: cache stop updating after planting flag (#50, #52, #75)
- fix: exception in main loop when space weather is disabled (#78)
- fix: exception in planner analysis when comfort modifier is used in a process (#79)
- fix: greenhouse harvest ready message spam
- fix: missing configure setup descriptions in some cases
v1.2.0
- process: it is possible to specify the set of output resources that can be dumped overboard
- background/planner simulation of stock converter module support DumpExcess flag
- fuel cell, water recycler and waste processor adapt consumption to required production
- reduced atmosphere leak rate by 80%
- allow scripts to be executed even without electric charge
- added HardDrive to labs
- removed ControlRate setting
- fat-finger breakdown event support new Science system (#53)
- fix: do not allow stock science lab modules around when Science is enabled
- fix: toggling processes on unloaded vessels using automation doesn't really toggle it (#71)