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Improve trimming in D2D1PixelShader.LoadBytecode<T>() #4288

Improve trimming in D2D1PixelShader.LoadBytecode<T>()

Improve trimming in D2D1PixelShader.LoadBytecode<T>() #4288

Triggered via push September 24, 2023 17:28
Status Failure
Total duration 33m 1s
Artifacts 5

dotnet.yml

on: push
Matrix: build-solution
Matrix: run-samples-aot
Matrix: run-samples
Matrix: run-tests-d3d12ma
Matrix: run-tests-win2d
Matrix: run-tests
Matrix: verify-packages
publish-nightlies-github
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publish-nightlies-azure-devops
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6 errors
run-samples-aot (x64)
Process completed with exit code 1.
run-tests (net7.0)
Process completed with exit code 1.
run-tests (net6.0)
The job was canceled because "net7_0" failed.
run-tests (net6.0)
The operation was canceled.
run-tests (net472)
The job was canceled because "net7_0" failed.
run-tests (net472)
The operation was canceled.

Artifacts

Produced during runtime
Name Size
msbuild_log_Debug_arm64 Expired
4.65 MB
msbuild_log_Debug_x64 Expired
4.54 MB
msbuild_log_Release_arm64 Expired
4.81 MB
msbuild_log_Release_x64 Expired
4.81 MB
nuget_packages Expired
39.5 MB