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[MDB IGNORE][IDB IGNORE] Will no one rid me of this meddlesome maint #540
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…83329 [MIRROR] Create RUN_SERVER.cmd
…83267 [MIRROR] Legion mob nerfs
…83384 [MIRROR] jps movement can read accesses from the access component
…83210 [MIRROR] Remaps a part of NorthStar's medbay
…83386 [MIRROR] Fixes a minor plurality typo with latejoin AIs
…83146 [MIRROR] adds a new fish to lava and plasma rivers
…83378 [MIRROR] Fix smoker quirk preferences
…83391 [MIRROR] Adds examine message support to the boomerang component
…ptor-and-blueshift Add Paddy to voidraptor and add more charger to blueshift office
…83381 [MIRROR] Lancer shuttle will now move fowards through hyperspace
…color (Skyrat-SS13#27016) * Fix species `var/hair_color` not being used for, well, hair color * Update jellypeople.dm * Update mushpeople.dm * Fixing pr * Fixed screenshots --------- Co-authored-by: MrMelbert <[email protected]> Co-authored-by: jjpark-kb <[email protected]> Co-authored-by: SpaceLoveSs13 <[email protected]> Co-authored-by: Useroth <[email protected]>
changes mech sprites! (#83024) ## About The Pull Request removes old mech icons, adds new ones! the mech icons in question can be viewed via icon diffs bot, I don't have a full scene image of them, yet. note that mech construction sprites are not done professionally/have been manually edited by me, and not the actual spriter, so results may vary in quality. Credit to INFRARED_BARON for 100% of the base sprites. ## Why It's Good For The Game Much nicer, chonkier mech icons. Adds polar hide specific sprites, but lacks the code required to use these, sadly. ![image](https://github.com/tgstation/tgstation/assets/61243846/41b52522-dca1-41e8-bda3-96bb3c821cf9) ## Changelog :cl: by INFRARED_BARON image: Changes icons of: Gygax, d-gygax, durand, ripley variants, firefighter statue, phazon & odysseus. Adds new icons for polar hide item. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> Co-authored-by: githubuser4141 <[email protected]>
* grep's for "recieve" typos (#83369) Just spellchecking some common mistakes. * Missed these. --------- Co-authored-by: Afevis <[email protected]> Co-authored-by: Useroth <[email protected]>
* Random Resprites and Edits Pt.1 (#83411) * Random Resprites and Edits Pt.1 --------- Co-authored-by: Twaticus <[email protected]>
…S13#27834) * You can put multitools in the destructive analyser (#83408) ## About The Pull Request Fixes #83273 We shouldn't exit out of interactions here if neither of those interactions are available because we want to be able to put it in the machine. ## Changelog :cl: fix: The destructive analyser once more hungers for multitools /:cl: * You can put multitools in the destructive analyser --------- Co-authored-by: Jacquerel <[email protected]>
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