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[3.x] (WIP) EncounterFight and state refactor; #928
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SapphireMordred
merged 134 commits into
SapphireServer:those_who_fight
from
hkAlice:bs-stuff
Jan 4, 2025
Merged
[3.x] (WIP) EncounterFight and state refactor; #928
SapphireMordred
merged 134 commits into
SapphireServer:those_who_fight
from
hkAlice:bs-stuff
Jan 4, 2025
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[3.x] Fix Linux build (remove extra qualification)
Fixing source of actorcontrols being always player for single target packets.
statuseffects and autoattack still on the todo list
…ource and target.
3.x crit, fix random generator and remove direct hit
Also reset target and autoattack state on player on change zone.
… exceptions when possible;
…nt (should support overworld now)
- todo: hook this up to EncounterTimeline
- todo: use selector in CastAction timepoint
- timeline cleanup
- fix BNpcSpawn timepoint - temp workaround for actions - fix selectors not working as intended - todo: rewrite this shit to not abuse copy ctors
- add PhaseActive and GetAction conditions - refactor ifrit to use controller
- fix Common::Util::getOffsettedPosition - fix action timepoint getting stuck (todo: fix actions legit)
…s-stuff-rebase2
- add knockback - use pos set in action rather than always using source actor
- pass filters to snapshot - fix replay not formatting debug message correctly
SapphireMordred
merged commit Jan 4, 2025
f19d316
into
SapphireServer:those_who_fight
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