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Issue-81: Splash Art Loading Scene #110
Issue-81: Splash Art Loading Scene #110
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…to have seamless transition to Splash scene
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Regarding the audio files, we will probably change the way the files are organized later on (basically have them all inside the asset folder, with art on one side and audio on the other side, SFX and music folders).
Visually speaking, there is a little jump to the left on the logo when loading the game. Do you know how to fix that ? Because looking at the code, it shouldn't do that, maybe we'll need to adjust the position manually ? I think it would be good to keep the image at the same size at the start, ie not directly play the animation of the logo changing size.
From an aspect of the animation, ok for the size change but I would keep the lower border of the logo on the lower border of the screen (ie scale relative to an anchor on the bottom and not on the center, I think there is a way to change the anchor point)
fauna_splash_screen_2.mp4 |
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Not exactly sure to understand the transformations you do at the start of the _ready() for the image, i'm guessing it's to change the scaling point of the image ?
…me calculations of numbers to scene
Pushed up changes to clean up the math of setting position since it got a bit confusing. |
Description
Short splash animation of the Sapling Game Studio logo before navigating to main menu
Related issue(s)
Closes #81
List of changes
A more detailed list of the changes.
Tests
N/A
Additional notes
Sound on.
https://github.com/Saplings-Projects/1M_sub/assets/5923102/0893f4ba-3edc-4db9-ae16-1ecee60cb8b8