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Merge branch 'main' of https://github.com/Saibot393/Rideable
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Saibot393 committed Aug 11, 2023
2 parents 7c935a4 + 85f081b commit 9d69618
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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## v2.6.0
- Added tile mounting (a bit experimental for the moment)
- World option Tiles can be mounted: to enable tile mounting feature
- Added tile setting Tile name: to set the name rideable will use for this tile
- Added world setting Familiar riding position: to set the corner familiars will be positioned first

## v2.5.2
- Improved compatibility with Lock & Key
- Mounting will no longer apply mounted effects that are already applied
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3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -16,6 +16,7 @@ Since v2.2.0 the module also has basic support for tokens to grapple one another

#### World:
- Tokens rideable by default: to change if tokens are rideable by default
- Tiles can be mounted: to enable tile mounting feature
- Riding Height: to change the relative z-height of the riders
- Mounting distance: to limit the distance from which a token can mount another token
- Border to border distance: distance to change the way the distance for the above option is calculated
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- Custom riding effects: to list effects that should be applied to tokens when they start riding
- "Rideable" trait: to use the Pf2e trait system to decide if a token can be ridden
- Familiar riding: to allow familiars to ride their master (familiars will be placed on their masters corners)
- Familiar riding position: to set the corner familiars will be positioned first
- Grappling: to allow tokens to grapple one another
- Prevent enemy riding: to stop tokens from riding enemy tokens (GMs ignore this setting)
- Adjust rider size: to reduce the size of riders should their size be greater or equal to the size of the ridden token
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- Own message popups only: to only show message popups from tokens you control
#### Tokens (separate tab):
- Token is Rideable: to override world default for this token
- Tile name [*Tiles only*]: to set the name rideable will use for this tile
- Maximum riders: to override world default for this token
- Rider positioning: to set in which pattern rider tokens should be placed (Row or Circle)
- Token form: to set the form used to define this tokens border (Circle/Ellipse or Rectangle)
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