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Releases: Sage-of-Mirrors/Ocarina-Text-Editor

Sound ID Change

21 Jul 00:59
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Changed sound IDs over from being an enumeration to allowing the user to specify an ID in hex.

Minor Fixes 2

25 May 04:11
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Added Save and Save As to ROM saving options. Also abbreviated some common control codes and integrated opening generated data thanks to @mzxrules.

Minor Fixes 1

04 May 20:26
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Minor changes to functionality include:

  • Updates to the UI to reflect additional and renamed control codes
  • Fix to an issue that prevented the game from successfully loading custom messages

First Official Release

04 May 01:16
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This release has all the features that will be implemented into it. This includes:

  • Loading all English text from the debug ROM and saving back to a specified ROM, a PPF patch, or two files;
  • The ability to search messages by string or by message IDl
  • The ability to extend the length of existing messages and add new ones, and
  • Quick access to control code insertion via the main editing textbox's context menu

Further releases will be to fix issues that may arise with actual use.

Preliminary Release v0.0.2

02 May 02:50
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Pre-release

This release, while still not complete, improves upon the original, including faster load times, support for more characters with diacritics, and a control code insertion tool in the textbox's context menu.

Preliminary Release

01 May 23:06
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Preliminary Release Pre-release
Pre-release

This release is mainly for #Zelda to rip apart. It cannot write to patch files, though it can write directly to ROM and to two files (MessageTable.tbl and StringData.bin).