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Update README.md
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DominicAglialoro authored Mar 11, 2023
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Expand Up @@ -27,7 +27,7 @@ A Unity project template for creating custom visuals.
- Select your prefab asset and assign an asset bundle at the bottom of the Inspector
- Open the AssetBundle Browser (Window > AssetBundle Browser) and click Build
- By default, all Asset Bundles will be built to
- ```<Project Folder>/AssetBundles/StandaloneWindows```
- ```<Project Folder>\AssetBundles\StandaloneWindows```
- Go to your BepInEx plugins folder
- Copy both the asset bundle file and manifest file for each bundle to the AssetBundles folder
- Create a new .json file in the Backgrounds folder. Add the following, filling in the appropriate bundle, assembly, and prefab names:
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