v0.2.0
Release Notes - v0.2.0
Features
- Add quit game button to UI panel: Introduced a button to quit the game from the UI panel.
- Add URL utils: Implemented utility functions for handling URLs.
- Add welcome dialog: Introduced a welcome dialog in the UI.
- Improved gravity on climb: Enhanced the gravity mechanics during climbing.
- Improved run parameters: Tweaked parameters for better running mechanics.
- Improved run acceleration calculation: Optimized the calculation of run acceleration.
- Add coyote time: Added coyote time for jumps, allowing players to jump briefly after leaving the ground.
- Add two new jump parameters: Implemented new parameters to further customize jumping mechanics.
- Add jump buffer: Introduced a jump buffer allowing players to press the jump button shortly before landing.
Bug Fixes
- Stored previous gravity before climb: Fixed an issue where the previous gravity was not being stored correctly during climbing.
- Crouch can only be done if grounded: Resolved an issue where crouching was allowed even when the player was not grounded.
- Removed settings from version control: Removed unnecessary settings files from version control.
- Decreased climbing speed: Adjusted climbing speed for smoother gameplay.
- Update jump deceleration: Fixed issues with jump deceleration mechanics.
- Fix climb horizontal movement and autoclimb: Addressed problems with horizontal movement during climbs and unwanted autoclimbing behavior.
- Stop climbing on x movement: Resolved an issue where climbing wouldn’t stop with horizontal movement.
Other
- Removed unused script and files: Cleaned up project by removing unused scripts and files.
- Set base UI for testing: Configured basic UI elements for testing.
- Fix SIG Games banner: Corrected display issues with the SIG Games banner.
- Reset screen resolution on build: Ensured screen resolution resets correctly after each build.
Full Changelog: v0.1.0...v0.2.0