fix: docker image v2 #13
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name: Unity Build Workflow 🔨 | |
on: | |
push: | |
branches: | |
- main | |
pull_request: {} | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@v4 | |
- name: Restore Library cache | |
uses: actions/cache@v4 | |
with: | |
path: PacoMonkey/Library | |
key: Library-${{ runner.os }}-${{ github.sha }} | |
restore-keys: | | |
Library-${{ runner.os }} | |
- name: Create Unity license file | |
run: | | |
mkdir -p $HOME/.local/share/unity3d/Unity | |
echo "${{ secrets.UNITY_LICENSE }}" > $HOME/.local/share/unity3d/Unity/Unity_lic.ulf | |
- name: Verify license file | |
run: cat $HOME/.local/share/unity3d/Unity/Unity_lic.ulf | |
- name: Activate Unity License | |
uses: game-ci/unity-activate@v2 | |
with: | |
unityVersion: '2022.3.14f1' | |
dockerImage: 'unityci/editor:ubuntu-2022.3.14f1-linux-il2cpp-3' | |
- name: Build project | |
uses: game-ci/unity-builder@v2 | |
with: | |
projectPath: PacoMonkey | |
targetPlatform: WebGL | |
- name: Upload build | |
uses: actions/upload-artifact@v4 | |
with: | |
name: WebGL Build | |
path: PacoMonkey/build/WebGL |