fix: rename project on workflow #8
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name: Actions 😎 | |
on: | |
pull_request: {} | |
push: { branches: [main] } | |
env: | |
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"1efd68fa935192b6090ac03c77d289a9f588c55a\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUg2WFMtUE00NS1SM0M4LUUyWlotWkdWOA==\"/>\n <SerialMasked Value=\"F4-H6XS-PM45-R3C8-E2ZZ-XXXX\"/>\n <StartDate Value=\"2018-05-02T00:00:00\"/>\n <UpdateDate Value=\"2021-05-21T20:48:24\"/>\n <InitialActivationDate Value=\"2018-05-02T14:21:28\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2019.2.11f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>Ui8I607il6gWRH3o8x/HMV7eva8=</DigestValue></Reference></SignedInfo><SignatureValue>bW/8QoV0skYzBUtBvMCxZsQa1kjdBw1cumQZeaSuF9FjpHzp3blFEBTtvvOOB7C0j/19qtdV/QMq\nXkMQj2qQ99rYQPXSrPKySQrdm/6riYd2VPhOMc4QSsbV/OphYOMYkYju1tsvY4ZDi6TDFuT7C1OR\nwiCtmvbUs9Lw/u3jMGjWd/cqZAkupulnXpGz8ltI2GA3RWwpFH+rxEOJWlpqYIfioKntlHv8dbAx\n5fONrmMH2yMJQaS3YOW2noZkoMCgMlsuXE6ddqKz0soWbYXqXEQcNHY4JWcDr97ISdeI3fDP1/XR\nz0bzpLWTGR4lPxuREKW7jqnk/NwoVUXx+anUKg==</SignatureValue></Signature></root>" | |
jobs: | |
readmeWorkflow: | |
name: Readme Workflow ✨ | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: PacoMonkey/Library | |
key: Library-test-project-WebGL | |
# Test | |
- name: Run tests | |
uses: game-ci/unity-test-runner@v2 | |
with: | |
projectPath: PacoMonkey | |
# Build | |
- name: Build project | |
uses: game-ci/unity-builder@v2 | |
with: | |
projectPath: PacoMonkey | |
targetPlatform: WebGL | |
# Output | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Build | |
path: build | |
# | |
# End of readme workflow. | |
# | |
# Below is a test of most combinations, for testing integrity. | |
# | |
requestManualActivationFile: | |
name: Request manual activation file 🔑 | |
runs-on: ubuntu-latest | |
steps: | |
# Checkout repository | |
- uses: actions/checkout@v4 | |
# Request manual activation file | |
- uses: game-ci/unity-request-activation-file@v2 | |
id: getManualLicenseFile | |
# Upload artifact (Unity_v20XX.X.XXXX.alf) | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Manual Activation File | |
path: ${{ steps.getManualLicenseFile.outputs.filePath }} | |
# requestActivation: | |
# name: Request activation ✔ | |
# runs-on: ubuntu-latest | |
# steps: | |
# - uses: actions/checkout@v4 | |
# - uses: game-ci/unity-activate@v2 | |
# | |
# activateAndThenReturnLicense: | |
# name: returnLicense 🎈 | |
# runs-on: ubuntu-latest | |
# steps: | |
# - uses: actions/checkout@v4 | |
# - uses: game-ci/unity-activate@v2 | |
# - uses: game-ci/unity-return-license@v2 | |
testRunnerInEditMode: | |
name: Test in editmode 📝 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: PacoMonkey/Library | |
key: Library-test-project | |
restore-keys: | | |
Library-test- | |
# Configure test runner | |
- uses: game-ci/unity-test-runner@v2 | |
id: testRunner | |
with: | |
projectPath: PacoMonkey | |
testMode: editmode | |
# Upload artifact | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Test results (edit mode) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
testRunnerInPlayMode: | |
name: Test in playmode 📺 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: PacoMonkey/Library | |
key: Library-test-project-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-test-project- | |
Library- | |
# Configure test runner | |
- uses: game-ci/unity-test-runner@v2 | |
id: testRunner | |
with: | |
projectPath: PacoMonkey | |
testMode: playmode | |
# Upload artifact | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Test results (play mode) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
testRunnerInAllModes: | |
name: Test in ${{ matrix.testMode }} ✨ | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
testMode: | |
- EditMode | |
- PlayMode | |
steps: | |
# Checkout repository (required to test local actions) | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: PacoMonkey/Library | |
key: Library-test-project-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-test-project- | |
Library- | |
# Configure test runner | |
- uses: game-ci/[email protected] | |
id: testRunner | |
with: | |
projectPath: PacoMonkey | |
testMode: ${{ matrix.testMode }} | |
checkName: ${{ matrix.testMode }} test results | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
# Upload artifacts | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Test results (${{ matrix.testMode }}) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
# | |
# Complete advanced workflow | |
# | |
buildAndTestForSomePlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- PacoMonkey | |
targetPlatform: | |
- StandaloneOSX # Build a macOS standalone (Intel 64-bit). | |
- StandaloneWindows64 # Build a Windows 64-bit standalone. | |
- StandaloneLinux64 # Build a Linux 64-bit standalone. | |
- iOS # Build an iOS player. | |
- WebGL # WebGL. | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v2 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-buildAndTest-${{ matrix.projectPath }}-buildAndTest-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-buildAndTest- | |
Library-${{ matrix.projectPath }}- | |
- uses: game-ci/unity-test-runner@v2 | |
id: testRunner | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
- uses: game-ci/unity-builder@v2 | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
customParameters: "-myParameter myValue -myBoolean -ThirdParameter andItsValue" | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Build (${{ matrix.targetPlatform }}) | |
path: build/${{ matrix.targetPlatform }} |