fix: add debug path printing for workflow #5
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Unity Build [Windows64] | |
on: | |
push: | |
branches: | |
- main | |
workflow_dispatch: | |
jobs: | |
build: | |
name: Build Unity Project | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@v3 | |
- name: Install Unity | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y lib32gcc-s1 lib32stdc++6 | |
wget https://download.unity3d.com/download_unity/eff2de9070d8/LinuxEditorInstaller/Unity-2022.3.14f1.tar.xz | |
sudo mkdir -p /opt/Unity | |
sudo tar -xf Unity-2022.3.14f1.tar.xz -C /opt/Unity --strip-components=1 | |
- name: Verify Unity Installation Directory | |
run: | | |
echo "Unity installed at:" | |
find /opt/Unity -type f -name "Unity" -exec echo {} \; | |
- name: Run Unity Build | |
run: | | |
UNITY_EXECUTABLE=$(find /opt/Unity -type f -name "Unity") | |
if [ -z "$UNITY_EXECUTABLE" ]; then | |
echo "Unity executable not found." | |
exit 1 | |
fi | |
echo "Using Unity executable at $UNITY_EXECUTABLE" | |
$UNITY_EXECUTABLE \ | |
-batchmode \ | |
-nographics \ | |
-quit \ | |
-projectPath . \ | |
-buildTarget StandaloneWindows64 \ | |
-buildOutput build/PacoMonkeyBuild.exe | |
- name: Upload Build Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: PacoMonkey-Build | |
path: build/ |