Skip to content

Pull requests: RodZill4/material-maker

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Force image node uv to tile when clamp is deselected
#743 opened Jan 29, 2025 by NotArme Loading…
Improved 3D Preview Panel
#734 opened Jan 13, 2025 by Jowan-Spooner Loading…
Add a variadic color picker node
#721 opened Nov 8, 2024 by myaaaaaaaaa Loading…
Adjust height of preview cylinder
#719 opened Nov 7, 2024 by myaaaaaaaaa Loading…
Implement a basic glTF exporter for materials
#718 opened Nov 6, 2024 by myaaaaaaaaa Loading…
Fix dialogs for saving/loading export targets
#717 opened Nov 6, 2024 by myaaaaaaaaa Loading…
Add Unity URP Lit export target
#704 opened Aug 23, 2024 by williamchange Loading…
Unify Tab Style + Update Undock Icon
#699 opened Jul 17, 2024 by Takanu Loading…
Fix generalized kuwahara node
#696 opened Jun 5, 2024 by williamchange Loading…
Variadic RGBA transform nodes
#686 opened May 12, 2024 by williamchange Loading…
Nearest neighbor filtering and QoL keys
#636 opened Oct 22, 2023 by nothke Loading…
fix minor typo in material export documentation
#612 opened May 13, 2023 by williamchange Loading…
fixed dynamic materials export for Godot4
#609 opened May 9, 2023 by poiati Loading…
Sets default uv size for cylinder to 3 on x axis
#571 opened Dec 8, 2022 by Disar Loading…
Add "Log Scale" parameter to Scale node
#567 opened Dec 1, 2022 by myaaaaaaaaa Loading…
Add Depth output to Normal Map node
#544 opened Oct 26, 2022 by myaaaaaaaaa Loading…
Theme Upgrade (WIP)
#542 opened Oct 21, 2022 by Arnklit Loading…
created new fbm noise node
#480 opened Jul 7, 2022 by rkblake Loading…
Add different 3D navigation styles
#455 opened May 8, 2022 by bliepp Loading…
ProTip! Mix and match filters to narrow down what you’re looking for.