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rc_client_raintegration_set_console_id

Jamiras edited this page May 10, 2024 · 1 revision

Specifies the console to use for the Unknown Game dialog and memory maps when a game cannot be identified.

Syntax

void rc_client_raintegration_set_console_id(
    rc_client_t* client,
    uint32_t console_id
);

Parameters

client

The rc_client_t to associate the console_id to.

console_id

The unique identifier of the console associated to the game.

Remarks

Should be called before attempting to load a game. If the game being loaded cannot be identified, the specified console_id will be used to populate the Unknown Game dialog and initialize the memory map. See example in integration guide.

Minimum version: 11.3.0

See also

rc_client_begin_load_game

rc_client_begin_load_raintegration

rcheevos

rc_client

Integration guide

client

user

game

processing

rc_client_raintegration

Integration guide

rc_runtime

rhash

rapi

common

user

runtime

info

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