[WIP] Reimplement vm::ref to replace vm::ptr #12988
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I recently discovered a problem with unaligned memory access of objects stored in PS3 memory. It usually works as intended due to both PS3 and x86 PC intrinsically permitting unaligned reads/writes of 8 bytes and lower, but in fact it's a UB in C++ and it's pure luck it works without problems. One possible solution is to use memcpy instead of creating a native pointer or reference which may be unaligned. This may lead to the deprecation of uncontrollable memory access via native pointers, as they leak deeply into other APIs and may cause various problems, notably having to do the similar workaround in file reads/writes.