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Implement Multi-User System #41

Implement Multi-User System

Implement Multi-User System #41

Triggered via push November 3, 2024 09:00
Status Failure
Total duration 34m 31s
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main.yml

on: push
Update IL2CPP repo
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Update IL2CPP repo
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3 errors and 11 warnings
Build Wrapper
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
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CommandInvokationFailure: Gradle build failed.
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Build failed with exit code 1
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
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Model 'o_com_PICO4U_left_01' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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Model 'PICO4_Controller_Left' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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Model 'o_com_PICO4U_right_01' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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Model 'PICO4_Controller_Right' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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Model 'Neo3_Controller_Right' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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Model 'Neo3_Controller_Left' contains animation clip 'Idle' which has length of 0 frames (start=0, end=0). It will result in empty animation.
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You are trying to import an asset which contains a global game manager. This is not allowed.
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You are trying to import an asset which contains a global game manager. This is not allowed.
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You are trying to import an asset which contains a global game manager. This is not allowed.