A web-based calculator for computing torpedo activation delays in Carrier Command 2.
- Calculates optimal torpedo activation delay based on target distance
- Accounts for arming distance (default 1000m)
- Includes comprehensive torpedo strategy guide
- Dark mode UI for better visibility
- Enter the distance to your target
- Verify arming distance (default: 1000m)
- Click "Calculate" to get the activation delay in seconds
- Pure HTML/CSS/JavaScript implementation
- No external dependencies
- CSP (Content Security Policy) enabled
- Mobile-responsive design
- Torpedo Speed: 50 meters/second
- Optimal Arming Distance: 1000m before target
- Formula:
(Distance - ArmingDistance) ÷ 50 = Delay
- index.html - Main application interface
- styles.css - Dark theme styling
- script.js - Calculator logic
- Fire torpedoes broadside to your hull
- Avoid firing along bow/stern (adds 20s turn time)
- Be aware of ocean currents affecting trajectory
- Account for enemy noisemaker defenses
Based on information from StrategyWiki's Carrier Command 2 Guide