Releases
1.5.4.0
MCEdit-Unified v1.5.4.0 for Minecraft 1.8-1.10
Khroki
released this
29 Aug 23:44
New
Added internal game version detection
Added missing blocks for MC 1.10/MCPE 0.14
Added experimental blockstate support
Names are now optional when using the create shops filter
Linux installer now supports more command line parameters
Bug Fixes
Fixed translation error on main menu
Fixed a json encoding issue
Fixed a font loading bug
Fixed linux file chooser issue when dealing with schematics
Fixed file chooser dialog not closing on Linux systems with GTK
Fixed ender portal frame renderer displaying incorrectly
Fixed rails sometimes using the wrong renderer
Re-added Opengl 1.1 support, this should fix crashing under windows 10 on older hardware
Fixed crash when using tree widgets (NBT Editor etc)
Fixed changing mob spawner types in MCEdit wasn't working properly for Minecraft 1.8+ worlds
Fixed incompatibility with creating and editing signs in the newer MC versions.
Fixed issue with save camera position on close feature breaking the dimensions button
Fixed issue with MCPE being broken on Linux due to change in Mojang's github
Fixed minor memory leak caused by UI widgets never being removed after use
More unicode fixes
Fixed some bugs in the Linux installer.
Changed
Redid block definition handling for future use
Changed how tooltips are handled
Improved Structure NBT size checking
Launcher profiles are now read in unicode
MCEdit now logs versions
Internal UI table handling improved
Cleaned up show menu to be more readable
Hashes
Mac OS X 64bit MD5 Hash - 4f67eb984129bb9c179772f3b73c7a3c
Windows 32bit MD5 Hash - 821a1d67f210ed62e0abf9fff0476423
Windows 64bit MD5 Hash - ae0ba88102293bb3df4c9cbc35bf51da
Linux MD5 Hash - e0d7e940900e985ac9b30074586d916d
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