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/* | ||
* Copyright 2022 PixlOne | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
* | ||
*/ | ||
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#include <condition_variable> | ||
#include <ipcgull/node.h> | ||
#include <ipcgull/server.h> | ||
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using namespace ipcgull; | ||
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namespace ipcgull { | ||
class _server : public server { | ||
public: | ||
template <typename... Args> | ||
explicit _server(Args... args) : server(std::forward<Args>(args)...) { } | ||
}; | ||
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struct server::internal { | ||
std::mutex run_lock; | ||
bool running; | ||
std::mutex state_change; | ||
std::condition_variable cv; | ||
internal() : running (false) { } | ||
}; | ||
} | ||
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variant_type::variant_type() = default; | ||
variant_type::~variant_type() = default; | ||
variant_type::variant_type([[maybe_unused]] const std::type_info&) { } | ||
variant_type::variant_type([[maybe_unused]] const variant_type &o) { } | ||
variant_type variant_type::vector(const variant_type &t) { return {}; } | ||
variant_type variant_type::map(const variant_type& k, const variant_type& v) | ||
{ return {}; } | ||
variant_type variant_type::tuple(const std::vector<variant_type>& t) | ||
{ return {}; } | ||
variant_type variant_type::vector(variant_type&& t) { return {}; } | ||
variant_type variant_type::map(variant_type&& k, variant_type&& v) | ||
{ return {}; } | ||
variant_type variant_type::tuple(std::vector<variant_type>&& t) { return {}; } | ||
variant_type& variant_type::operator=(const variant_type& o) { return *this; } | ||
variant_type& variant_type::operator=(variant_type&& o) noexcept { return *this; } | ||
bool variant_type::operator==(const variant_type& o) const { return true; } | ||
bool variant_type::valid() const { return true; } | ||
variant_type variant_type::from_internal(std::any &&x) { return {}; } | ||
const std::any &variant_type::raw_data() const { return data; } | ||
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server::server(std::string name, | ||
std::string root_node, | ||
enum connection_mode mode) : | ||
_name (std::move(name)), _root (std::move(root_node)), | ||
_internal (std::make_shared<internal>()) | ||
{ | ||
} | ||
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std::shared_ptr<server> server::make_server(const std::string &name, | ||
const std::string &root_node, | ||
enum connection_mode mode) | ||
{ | ||
auto s = std::make_shared<_server>(name, root_node, mode); | ||
s->_self = s; | ||
return s; | ||
} | ||
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void server::emit_signal( | ||
const std::string &node, const std::string &iface, | ||
const std::string &signal, const variant_tuple &args, | ||
const variant_type &args_type) const | ||
{ | ||
} | ||
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void server::add_interface(const std::shared_ptr<node>& node, | ||
const interface& iface) | ||
{ | ||
} | ||
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bool server::drop_interface(const std::string &node_path, | ||
const std::string &if_name) noexcept | ||
{ | ||
return true; | ||
} | ||
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void server::set_managing(const std::shared_ptr<node>& n, | ||
const std::weak_ptr<object>& managing) | ||
{ | ||
} | ||
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server::~server() { | ||
if(running()) | ||
stop_sync(); | ||
} | ||
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void server::reconnect() | ||
{ | ||
} | ||
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void server::start() | ||
{ | ||
std::lock_guard<std::mutex> lock(_internal->run_lock); | ||
std::unique_lock<std::mutex> wait(_internal->state_change); | ||
_internal->running = true; | ||
while(_internal->running) | ||
_internal->cv.wait(wait); | ||
} | ||
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void server::stop() | ||
{ | ||
{ | ||
std::lock_guard<std::mutex> lock(_internal->state_change); | ||
_internal->running = false; | ||
} | ||
_internal->cv.notify_all(); | ||
} | ||
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void server::stop_wait() | ||
{ | ||
std::lock_guard<std::mutex> lock(_internal->run_lock); | ||
} | ||
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void server::stop_sync() | ||
{ | ||
stop(); | ||
stop_wait(); | ||
} | ||
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bool server::running() const | ||
{ | ||
std::lock_guard<std::mutex> lock(_internal->state_change); | ||
return _internal->running; | ||
} | ||
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const std::string& server::root_node() const | ||
{ | ||
return _root; | ||
} | ||
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std::string node::full_name(const server& s) const { | ||
const auto tree = tree_name(); | ||
if(tree.empty()) | ||
return s.root_node(); | ||
else | ||
return s.root_node() + "/" + tree; | ||
} | ||
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std::string node::tree_name() const { | ||
std::lock_guard<std::recursive_mutex> lock(*_hierarchy_lock); | ||
if(const auto parent = _parent.lock()) { | ||
return parent->tree_name() + "/" + name(); | ||
} else { | ||
return name(); | ||
} | ||
} |