Shot Assembly Wizard for procedurally generating Timeline sequences from a set of animations, and optionally to export the resulting scene as a .unitypackage
Can use an existing Timeline in a scene or optionally generate a new one.
Can optionally generate a new scene (or use the currently loaded one).
Can optionally generate a unique track per animation (for crowd animation population)
You can find the Wizard via Window->Sequencing->Shot Assembly Wizard
- API to allow for pipeline integration / CLI operation
- optionally create the camera / cinemachine brain
The package is available on the openupm registry. It's recommended to install it via openupm-cli.
openupm add com.pixelwizards.shotassembly
To install this package, you need to edit your Unity project's Packages/manifest.json
and add this repository as a dependency. You can also specify the commit hash or tag like this:
{
"dependencies": {
"com.pixelwizards.shotassembly": "https://github.com/PixelWizards/com.pixelwizards.shotassembly.git",
}
}
- This has been tested for
>= 2018.3
- Window/Sequencing/Shot Assembly Wizard
- Timeline
- Cinemachine