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Simple Editor window to control Unity's Time.timeScale property in the editor

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PixelWizards/com.pixelwizards.gametimecontroller

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com.pixelwizards.gametimecontroller

openupm

Simple Editor window to control Unity's game time.

Usage

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.pixelwizards.gametimecontroller

Install via git url

Add this to your project manifest.json

"com.pixelwizards.package-utils": "https://github.com/PixelWizards/com.pixelwizards.gametimecontroller.git",

OpenUPM Support

This package is also available via the OpenUPM scoped registry: https://openupm.com/packages/com.pixelwizards.gametimecontroller

Prerequisites

  • This has been tested for >= 2021.3 but should work on any version

Content

Open Window -> Sequencing -> Game Time Controller to open the floating editor window

Main Window

Press 'play' on a timeline (or anything that might be affected by Unity's game time.

Use the buttons on the editor window to affect the speed of the game time.

Here's a quick walkthrough of the functionality: https://www.youtube.com/watch?v=3x_PcdhehpM

Samples

  • None currently

Required dependencies

  • None currently

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Simple Editor window to control Unity's Time.timeScale property in the editor

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