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Excubo.Blazor.Diagrams

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Excubo.Blazor.Diagrams is a native-Blazor diagram component library.

Ready to install?

Demo on github.io using Blazor Webassembly

Key features

  • Adding/Moving/Removing of nodes
  • Moving/Removing groups of nodes (select multiple nodes by drawing a region (-> press [shift]), or by adding/removing individual nodes by clicking them while holding [ctrl])
  • Adding/Modifying/Removing links (including shape of curve for CurvedLink!)
  • Undo/Redo with [Ctrl]+[z] (undo) and [Ctrl]+[Shift]+[z] / [Ctrl]+[y](redo)
  • Panning/Zooming
  • Default link connection ports by position (North, NorthEast, East,...)
  • Custom nodes/links
  • Node library (fully customizable) for adding new nodes
  • Change shape and arrows for links
  • Overview screen for easy navigation on large diagrams
  • Customizable background (grid lines, color, any style you want)

How to use

Using Excubo.Blazor.Diagrams doesn't require any difficult installation. You need to install it and use it, that's it:

1. Install the nuget package Excubo.Blazor.Diagrams

Excubo.Blazor.Diagrams is distributed via nuget.org. Nuget

Package Manager:

Install-Package Excubo.Blazor.Diagrams

.NET Cli:

dotnet add package Excubo.Blazor.Diagrams

Package Reference

<PackageReference Include="Excubo.Blazor.Diagrams" />

2. Add the Diagram component to your component

@using Excubo.Blazor.Diagrams

<Diagram>
    <Nodes>
        <Node Id="abc" X="500" Y="500">
            Hello node @context.Id
        </Node>
        <Node Id="def" X="1000" Y="500">
            Hello node @context.Id
        </Node>
    </Nodes>
    <Links>
    </Links>
</Diagram>

This is of course only a minimalistic example. For more examples, have a look at the sample project, which is the basis for the demo application.

:information: Should you get a blank screen instead of the expected diagram, make sure that the diagram has a non-zero height. The diagram takes 100% of the height of the parent DOM node. To see whether this is the issue you're experiencing, try wrapping the diagram in a div with a fixed size, e.g. <div style="height: 1000px; width: 1000px;"><Diagram>...</Diagram></div>.

Design principles

  • Extensibility

Users get a set of built-in node shapes and link types, but can expand this freely and with minimal amount of effort by adding their own shapes.

  • Blazor API

The API should feel like you're using Blazor, not a javascript library.

  • Minimal js, minimal css, lazy-loaded only when you use the component

The non-C# part of the code of the library should be as tiny as possible. We set ourselves a maximum amount of 10kB for combined js+css. The current payload is less than 100 bytes, and only gets loaded dynamically when the component is actually used.

How to design a custom node

A complete example of how to design a custom node is available here.

Changelog

4.X.Y

Starting with version 4.0.0, only the net6.0 TFM is targeted. This is a change to simplify dependency management and we strongly encourage all users to upgrade to net6.0.

3.0.0 category: breaking changeimpact: low

When implementing custom nodes, one must now decide between a node that has a fixed size (i.e. has a parameter for both width and height) or one that determines its size by the size of the node's content. To upgrade existing projects, replace NodeBase with ContentSizedNodeBase.

2.0.0 category: breaking changeimpact: medium

Starting with 2.0.0, EventCallback<T>s have been replaced with Action<T>. In most situations, there should be nothing to change. If you previously used await in the callback method, you now have to move that into a separate method:

before:

private async Task Callback(T value)
{
    Value = value;
    await FooAsync();
    await BarAsync();
}

after:

private void Callback(T value)
{
    Value = value;
    RunFooAndBarAsync();
}
private async Task RunFooAndBarAsync()
{
    await FooAsync();
    await BarAsync();
}

1.11.0 category: breaking changeimpact: low

Starting with version 1.11.0, NodeBase now implements IDisposable. This means that any node implementation inheriting from NodeBase that previously implemented IDisposable now needs to override void Dispose():

before:

@implements IDisposable
public void Dispose()
{
    Resource.Dispose();
}

after:

public override void Dispose()
{
    Resource.Dispose();
    base.Dispose();
}

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